Quote Originally Posted by Cinco View Post
I weighed the idea of doing a preceding gold event against the idea of offering a big gold reward for the event winners... and decided to go with the latter.

My logic is/was: if I saturate the game with gold prior to the event, I will need to reduce the amount of gold paid out by the victory zones. I prefer the higher pay-outs for winning the event.

Separately, I am looking forward to offering new ways for Pocket Legends players to rake in the gold. The reward structure for this second Guild Event is just one of the ideas. There will be more to come :-)
I suggested this in an earlier thread, can we have design contests like back in the day for guild event rewards?