View Poll Results: Kills / XP Everywhere vs. New Future Cap

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  • Allow Kills / XP from all Maps up to Level 55!

    12 60.00%
  • Keep Kills / XP limited so Leaderboards have meaning!l

    7 35.00%
  • Do it for a while. Take it away. Do it again. Who cares?

    1 5.00%
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  1. #1
    Forum Adept Att's Avatar
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    I would like to add something and give my perspective on this issue in more details. We all will agree what developers decide to do in the end.

    If developers intent to bring more people to this game or make people play this game more, then his Kills/XP addition serves no purpose at all. In fact its counter productive. Why? Because people like me and many others who play end game, do for kills only. Most of kill farmers have already acquired all the gear from STS-25 so we will be spending our limited time solo farming in Cycorps as its 5 times faster. Which means newbies and those without napalm will not be able to farm gear alone. End game would completely die out. Then there is the risk of some people botting, who got their PvP kills/deaths using bots and would most likely do in PvE too. As for people suggesting to add stimpacks in STS-25, I have been farming solo on operative even when it was 51 cap and no mods. Its doable, challenging and fun if you practice. Please don't do any radical changes, it would only drive people out.

    If developers' purpose is to make game more active, then I would suggest to make quests grant more XP, or lower the XP requirement itself. Additional napalm like gun (probably a nerfed version if you like) to help people who can't afford one would help a lot as well.


    Quote Originally Posted by oraweun View Post
    I propose forgetting about the idea of kills and xp everywhere and moving on to a "new level cap and new items" type of SL,

    who's with me?

    Sent from my SM-A300FU using Tapatalk
    We recently got update so I don't know if developers have that in mind right now. Even if they do, I think 56 would be the next cap with high amount of XP requirement. And new arbiter would be nice if possible.
    90% of rogues are trolls

  2. #2
    Member oraweun's Avatar
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    Quote Originally Posted by Att View Post
    I would like to add something and give my perspective on this issue in more details. We all will agree what developers decide to do in the end.

    If developers intent to bring more people to this game or make people play this game more, then his Kills/XP addition serves no purpose at all. In fact its counter productive. Why? Because people like me and many others who play end game, do for kills only. Most of kill farmers have already acquired all the gear from STS-25 so we will be spending our limited time solo farming in Cycorps as its 5 times faster. Which means newbies and those without napalm will not be able to farm gear alone. End game would completely die out. Then there is the risk of some people botting, who got their PvP kills/deaths using bots and would most likely do in PvE too. As for people suggesting to add stimpacks in STS-25, I have been farming solo on operative even when it was 51 cap and no mods. Its doable, challenging and fun if you practice. Please don't do any radical changes, it would only drive people out.

    If developers' purpose is to make game more active, then I would suggest to make quests grant more XP, or lower the XP requirement itself. Additional napalm like gun (probably a nerfed version if you like) to help people who can't afford one would help a lot as well.




    We recently got update so I don't know if developers have that in mind right now. Even if they do, I think 56 would be the next cap with high amount of XP requirement. And new arbiter would be nice if possible.
    The "developers"= Cinco Barnes.

    Sent from my SM-A300FU using Tapatalk

  3. #3
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    Quote Originally Posted by oraweun View Post
    The "developers"= Cinco Barnes.

    Sent from my SM-A300FU using Tapatalk
    Haha yea I know.
    90% of rogues are trolls

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