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Thread: Targeting System...

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    Default Targeting System...

    Would be nice if we had a targeting system where we can change lock on to targets by pressing a change target button or a simple tap where you and your pet will attack that locked on target to execute threats/AOE skills efficiently/AAs efficiently ,refering mainly to pve situations as for pvp idk

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    +1 you can choose auto in pl why not here.
    At least make it so pets don't attack barrels while I'm fighting X.x

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    Targeting may be auto as long as it chooses the closest enemy/barrel.
    I hate when my arrows hit mobs/barrels way behind the ones I stand in front of and want to hit.
    Tao

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    This would be great. My pet is always busy destorying barrels/chests and that weird thing in Maus whatever it's called

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    Quote Originally Posted by Suentous PO View Post
    +1 you can choose auto in pl why not here.
    At least make it so pets don't attack barrels while I'm fighting X.x

    Yeah....... That definitely would be a "leash tightener".....

    I'd also like for skills to not attack barrels "N such"............... LOL... I hate having combinations interrupted by "skills" attacking those "god forsaken" barrels..............

    #BarrellProhibitionEraNow..........

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    Quote Originally Posted by Motherless_Child View Post
    Yeah....... That definitely would be a "leash tightener".....

    I'd also like for skills to not attack barrels "N such"............... LOL... I hate having combinations interrupted by "skills" attacking those "god forsaken" barrels..............

    #BarrellProhibitionEraNow..........
    Agree xD but sometimes is even funny when you are in front of a mob and release a fireball that hit a barrel.....almost in another map based on how far that barrel is compared to the mob you are dealing with xD
    If there would be a competition for stupidity, I would be second. Cause I’m stupid

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    +1.
    I would like to choose my target please. Ty.
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    In combat the enimies should be prioritized and out of combat the barrels. I end up breaking barrels just so my pet doesn't go after them -_-

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    Quote Originally Posted by Xxkayakxx View Post
    Agree xD but sometimes is even funny when you are in front of a mob and release a fireball that hit a barrel.....almost in another map based on how far that barrel is compared to the mob you are dealing with xD
    lmao happens alot while farming , hits barrel 5 feet away from me instead of mob thats right in my face, also its gonna be great too for the pets that has small-medium radius AAs that is essential for survival, *mage curse incoming* pet slotted w/ nilbog far back fighting a mob @@, or *tank pulls 4 giants, 4 mage, many mobs* gets breeze/toxy rdy, hits AA pet still fighting barrels/mobs at the back ;/

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    Then how will taunt work in pvp ? Altough i would love to see the game become something more than mindless button smashing ( i even suggested a manual targeting system in the past XD ) The game was made to be as easy as possible , it will be hard to change that .


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    Quote Originally Posted by Gouiwaa9000 View Post
    Then how will taunt work in pvp ? Altough i would love to see the game become something more than mindless button smashing ( i even suggested a manual targeting system in the past XD ) The game was made to be as easy as possible , it will be hard to change that .
    Yeah, you got the point. I think fixing skills and pets to prioritize mobs over Barrels would also solve the issue. I don't think it's impossible to do, probably requires some work to do but not impossible.

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