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  Click here to go to the first Dev post in this thread.   Thread: Glitch - pressing skill twice messes things up

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    Senior Member wowdah's Avatar
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    Default Glitch - pressing skill twice messes things up

    This has been a glitch for a while now, but recently it's been causing me even more problems. The glitch is as follows:

    I'm using a computer. I often press 1, 2, 3 or 4 (to activate skills) numerous times, and not just once, to ensure I use them the quickest possible. However, for some reason, skills will fire a second time after already used once. To make this clear, I recorded a video demonstrating this problem. This is a major bug because it seriously affects gameplay, and many players I've talked to also have this bug. Please make it so that once the button is cllcked, the cooldown time is rigid, and clicked i again won't make it fire again.

    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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    What I see in the video is that you used Skill #2; then you charged Skill #3, while it was charged you fired Skill #2 again, and then you released skill #3. Total of 3 fires. Looks like legit bug, but I was not able to reproduce this
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    Senior Member wowdah's Avatar
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    Yep, its created from clicking 2 (on my computer many times), which seems to make it register again.
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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    https://www.spacetimestudios.com/sho...n-devs-explain

    same thing (explained in other words and with breaking stones/walls/range)

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    Quote Originally Posted by wowdah View Post
    Yep, its created from clicking 2 (on my computer many times), which seems to make it register again.
    So keep tapping 2 while 3 is pressed (charged)? And does it only happen in tombs or any map?
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    Senior Member wowdah's Avatar
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    Quote Originally Posted by PsychoNuke View Post
    So keep tapping 2 while 3 is pressed (charged)? And does it only happen in tombs or any map?
    No, just after u click 2, spam 2 tap. The 3 charge was to illustrate that I didnt just click 2 again to make it fire. This happens in any map and really messes up runs.

    Quote Originally Posted by slaaayerrr View Post
    https://www.spacetimestudios.com/sho...n-devs-explain

    same thing (explained in other words and with breaking stones/walls/range)
    This is different - this has to do with clicking multiple times, and even after the skill is on cooldown, clicking 2 registers again and fires the skill when its cooldown is up.

    Are you able to reproduce this futumsh?
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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    Quote Originally Posted by wowdah View Post
    This is different - this has to do with clicking multiple times, and even after the skill is on cooldown, clicking 2 registers again and fires the skill when its cooldown is up.
    its same, their 3rd shot (which glitched) was reproduced same, u can check in pvp it if 2nd reached targed and 3 autocasted - 3rd will always reach target also, walls,range doesnt matter
    Last edited by slaaayerrr; 06-12-2018 at 10:18 AM.

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    I can reproduce it using ipad. Just tap super fast on a skill.

    In addition, I believe this gets canceled out when using another skill.
    Last edited by Avaree; 06-14-2018 at 07:05 AM.
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    Yes, and sometimes when I'm about to use another skill, another one fires, and messes up all my skill usage. It makes it hard to do speed maps.
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

  11.   Click here to go to the next Dev post in this thread.   #10
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    "Are you able to reproduce this futumsh?"
    He is not.

    If you can provide a clear, step by numbered step reproduction case, that would help. Be specific, please.

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    Quote Originally Posted by Lojack View Post
    "Are you able to reproduce this futumsh?"
    He is not.

    If you can provide a clear, step by numbered step reproduction case, that would help. Be specific, please.
    1) using not-charged aimed shot
    2) spamming button with aimed shot while its on cd
    3) when cd of aimed shot near to be ready - stop pressing anything
    4) when aimed shot cd ready - its autocasting (without any ur actions) and with ignoring walls and range

    (same can be same with nox)
    Last edited by slaaayerrr; 03-08-2019 at 04:32 PM.

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    ^ this,

    1) tap aimed.
    2) Hit aimed many times while it's still counting down (until the countdown is about half full)
    3) charge another skill while the countdown is going from half full to full
    4) Once aimed countdown is over, it will fire again.

    Watch the first video with these steps in mind - it will be clear.
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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    Can this be reproduced now? I will detail it more specifically if the answer is still no.
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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    Any update? I understand things are busy because of the expansion, but just wondering if you were able to reproduce, after the listed explanation + video.
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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    Default

    still bugged

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    sts can u fix this bug please, or nerf ur ebon aegis IN PVP, it sucks when my skills autousing and warrior get proc

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    why this thread getting ignored

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    This should be less problematic with the next update. Skills were allowed to be queued for use when they became available for up to 2 seconds, now reduced to 0.5s.

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