I wouldn't mind just having a much more relaxed guild event this time around though, with each guild needing a certain number of points/kills in order to unlock the vendor, regardless of who gets the highest number of points. This would be unique for guild events since we haven't had an event work this way before and would open rewards up for the entire community so that every guild could potentially achieve this goal, regardless of guild. It would also decrease the number of people wanting to team/hold spots since it would be a much more relaxed event. I'd also like to add... Strictly pvp guilds (Resto, Family, Apex, Virgin, etc.) don't have 50-100 level 100+ pvpers, at least not that I'm aware of. So a guild more centred around PVE might very well win a pvp guild event if those are the rules of this event.
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