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Thread: Fastest ways to clear the festerfang swamp

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    Senior Member Spheresome's Avatar
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    Default Fastest ways to clear the festerfang swamp

    1) When going along the pathes, always take the upwards path or right path, if there is both an upward and right path, take the upwards path (from my experience these lead to the bosses).
    2) Make sure to have a player with the arc sword (lvl 66) to pull enemies, if a player doesnt have that, make sure one player uses swift to pull in enemies. Then all other players should use magma to deal the most damage.
    3) Mages should use flame forge, ran a map with 3x flame forge and it was awesome! Warriors should use some sort of minion pulling weapon that gathers the mobs into one spot. Rogue should use the gear that deals the highest amounts of damage, like usual lel xD
    4) When you reach the boss, use nekro, and mages should use the arcane gun (lvl 66) to banish the boss and kill it within seconds hopefully


    I'd be happy to know anymore tips and tricks you might have ^_^
    Last edited by Spheresome; 06-29-2018 at 10:12 AM.

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    Senior Member Abuze's Avatar
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    I disagree, for starters more damage the better, mages with tainted or arc staff do more damage and have a faster clear speed hence why it's better than hex staff.
    Any AA or Passive that has banish potential can banish bosses, think of maridos, munch munch grimm, etc(bosses being able to be banished will most likely be fixed).

    Also for everyone who clears full map its way better to just clear path to boss like at the beginning of the mau expan tokens were of shortage at start plus if you actually think you get way more tokens and the same amount of xp just clearing ur path to boss instead of doing whole map.
    Last edited by Abuze; 06-29-2018 at 12:07 PM.

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    Quote Originally Posted by Abuze View Post
    I disagree, for starters more damage the better, mages with tainted or arc staff do more damage and have a faster clear speed hence why it's better than hex staff.
    Any AA or HB that has banish potential can banish bosses, think of maridos, munch munch grimm, etc(bosses being able to be banished will most likely be fixed).
    You mean passive not HB.

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    Why there's need to skip the great paths and miss all the token fragments and experience? You should clean it to get full potential out of map. Yes, it might be boring though.

    Besides tanks doesn't need weapon that cost 30m. I've ran with tanks that use legendary weapons, same to mages and rogues and we cleaned map pretty quicky because it's just so easy.. Tank with glint aegis is doing great job there as well.

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