Pretty much agree on all.

One other prob I had;
Ppl doing relic quest are under the incentive to open chests, therefore they run past the party & mobs and open before anyone can get there. No one even has a posible chance to get a relic if someone uses a speed set and doesn't care about others.

Solution - a relic may fall as a drop to all in pt despite distance, it falls on the ground waiting, or make crates not open if player is fighting