Page 2 of 2 FirstFirst 12
Results 21 to 25 of 25

Thread: In game content for newer players

  1. #21
    Senior Member Azerothraven's Avatar
    Join Date
    Aug 2016
    Location
    Melbourne, Australia
    Posts
    3,211
    Thanks Thanks Given 
    365
    Thanks Thanks Received 
    652
    Thanked in
    366 Posts

    Default

    Quote Originally Posted by Hexcell View Post
    But what about when all the old players are gone and moved on. The new ones are going to take the place of the old.

    Sent from my SM-N900T using Tapatalk
    Yes Sts, what then?


    Sent from my iPhone using Tapatalk

  2. The Following User Says Thank You to Azerothraven For This Useful Post:


  3. #22
    Banned
    Join Date
    Jul 2018
    Posts
    2
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Tbh I think sts are trying there best , but yeah story/role was an awesome thing that a little bit of us players enjoyed also Km3 or something similar would be nice

  4. The Following User Says Thank You to Gangfail For This Useful Post:


  5. #23
    Junior Member Hexcell's Avatar
    Join Date
    Feb 2017
    Posts
    41
    Thanks Thanks Given 
    95
    Thanks Thanks Received 
    5
    Thanked in
    5 Posts

    Default

    KM3 and lock farming was great in my opinion aswell, it was new player friendly, simplistic, and original, everything a good gold outlet needed. But nowadays many people have luck awakenings, pets with luck arcane abilities, leprechuan pendants, luck elixirs, arlor rings, and artifacts. If locks were to ever be introduced like they were back in the olden days of the 41-56 cap, I believe luck would need capped off at a certain point. Love the attention this thread is getting, and I hope we can make Arcane Legends last forever

    Sent from my SM-N900T using Tapatalk

  6. The Following User Says Thank You to Hexcell For This Useful Post:


  7. #24
    Forum Adept BRYBE's Avatar
    Join Date
    Jan 2018
    Posts
    452
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    42
    Thanked in
    35 Posts

    Default

    Quote Originally Posted by Hexcell View Post
    KM3 and lock farming was great in my opinion aswell, it was new player friendly, simplistic, and original, everything a good gold outlet needed. But nowadays many people have luck awakenings, pets with luck arcane abilities, leprechuan pendants, luck elixirs, arlor rings, and artifacts. If locks were to ever be introduced like they were back in the olden days of the 41-56 cap, I believe luck would need capped off at a certain point. Love the attention this thread is getting, and I hope we can make Arcane Legends last forever

    Sent from my SM-N900T using Tapatalk
    It really wont last long if this "priority to players who pays" are 99% while free to play players only have events that come not always

  8. The Following User Says Thank You to BRYBE For This Useful Post:


  9. #25
    Forum Adept
    Join Date
    Jul 2018
    Posts
    284
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    88
    Thanked in
    43 Posts

    Default

    A lot of good points were made in this thread

Similar Threads

  1. Concerning end game players....
    By raxaxic in forum AL General Discussion
    Replies: 44
    Last Post: 06-01-2016, 07:10 PM
  2. How to please pl players without new major content
    By Impact in forum PL General Discussion
    Replies: 14
    Last Post: 04-01-2014, 06:26 AM
  3. For the newer players
    By ScarecrowWolf in forum PL General Discussion
    Replies: 9
    Last Post: 08-04-2011, 03:56 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •