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    Senior Member MageFFA's Avatar
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    Cinco as i look more into the entire foundation of this event there is 1 phrase that sticks out the most to certain players "Individual PvP Event". This is a problem for a certain group of players who use a class thats completely nerfed to the point where the only class that it COULD KILL is now destroying it in base stats alone. This said class is rhino.

    After the recent 105 Nerf following the PvP tournement we see rhino as a class go down hill in not just 105 but twink. Rhinos has become more dependent on it's gear than it's base stats and skill dmg alone. In L.30, a zone which can be OP for anyone who puts the effort of buying OP gear for their toons, we see every class can dominate the board, or so we thought when even with 60 DMG amulet, Longsword for maximum damage, and 6 into all damage dealing and damage buffing skills, rhinos still fail to kill even the basic of classes like birds and bears.

    Now If we go back to 105 we'll see that rhinos are still a very dominate class when using dex set but becomes the most USELESS AND PATHETIC class in Honor when 2 expert rhino users Goaheadandtry/Hook could not even kill a single mage(they eventually lose). Not only do they fail at killing mages they can not even hurt bears, nor survival a couple seconds vs foxes, and vs birds it's more on having a minute long battle as the rhino is trying to not get easily nuked by the damage being done by bird WHILE at the same time is slowly draining the birds health over time. This is a major problem for players who only main rhino as i haven't capped another character outside of rhino since 80.

    I believe it's time to redo the recent and past nerf on rhino, the 15 reduction in Redemption and the nerf that happened during 100 cap while at the same time fixing and balancing the gears in 105. If this can not be achieved then a mere buff of dmg on Rhinos honor set might work as well.
    Last edited by MageFFA; 07-24-2018 at 04:50 PM.

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