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    Tournament & Ladder Leader XghostzX's Avatar
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    Hmmm it would be cool if players could rack up points for:

    -Kills
    -Winning the match with their team
    -Finishing a match, but still losing

    Point variation would obviously differ for all of these. But it might be a good way to enforce a wide range of classes for the PvP games for future events.

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    Quote Originally Posted by XghostzX View Post
    Hmmm it would be cool if players could rack up points for:

    -Kills
    -Winning the match with their team
    -Finishing a match, but still losing

    Point variation would obviously differ for all of these. But it might be a good way to enforce a wide range of classes for the PvP games for future events.
    I agree points for kill -wining and finishing.

    I find my self not even fighting just waiting for a enemy to get low on health to finish them off so I score points. Kinda isn’t fair cause someone else on my team did all the work and get 0 points for not landing killing blow. and I also think teams should be random selected. What some do now is join a portal and see who on what team and leave if they don’t like the choice before joining a match without getting pvp debuff. What that does is leave someone stuck in a game 3vs 1 . Should automatically join a team I think. And another thing I notice is if people are dying a lot not getting kills they’ll just stop reviving. Also when you die the respawn is so far away from your team that some groups just keep hunting you down while you try to regroup.

    Solo event I think would have been better as free for all rumble no teams.


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    Banned Draebatad's Avatar
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    Quote Originally Posted by XghostzX View Post
    Hmmm it would be cool if players could rack up points for:

    -Kills
    -Winning the match with their team
    -Finishing a match, but still losing

    Point variation would obviously differ for all of these. But it might be a good way to enforce a wide range of classes for the PvP games for future events.
    Good suggestions. Also, add XP along with the points gained for kills for players that have not yet reached the level cap. Perhaps 1k XP for every kill? And, I believe dolloway had recommended that the winning team get random drops in the middle of the map after each game has completed. Just a couple of ideas that add more incentive to participate in pvp events.

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    Banned Draebatad's Avatar
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    Quote Originally Posted by XghostzX View Post
    Hmmm it would be cool if players could rack up points for:

    -Kills
    -Winning the match with their team
    -Finishing a match, but still losing

    Point variation would obviously differ for all of these. But it might be a good way to enforce a wide range of classes for the PvP games for future events.
    Name:  Screenshot_20180727-115836.jpg
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    Good suggestions.

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