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  Click here to go to the first Dev post in this thread.   Thread: Preview - Alien Egg Bash Event this weekend!

  1.   Click here to go to the next Dev post in this thread.   #1
    Design Department Cinco's Avatar
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    Default Preview - Alien Egg Bash Event this weekend!

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    The lower decks of the Blackstar are infested with alien eggs! The WW Corp. must turn to Guilds in order to defeat the threat!

    TIMING
    This event is scheduled to begin at 12am (Central) this Friday and run 'til 11:59pm on Sunday.
    When the event ends winners will have 24hrs to collect their prizes from the Guild Terminal.

    SCORING
    Earn 5 points per egg. 10 - 15 points for adult Vular. 20 points for Vular Tankoid. 25 points for the alien Queen!
    Note: there are no points awarded for the little 'face hugging' aliens.
    This is a Guild Score Event. The top 50 highest-scoring members of your Guild contribute to overall score.
    Amass 30k points for Bronze Tier. 65k points for Silver. 100k points for Gold Tier.

    FLAMETHROWER
    The most efficient way to get rid of alien egg infestation? A flamethrower!
    Get your flamethrower from the Marines fighting the infection on Blackstar!
    Your flamethrower purchase will give you an item for your level.

    TIER REWARDS
    Use the Guild Terminal to access the reward vendor. No vanities this time:
    Trade-friendly Pulse Accelerator Rifles (Levels 5 - 55) can be purchased for Credits.
    You'll get a Pulse Accelerator Rifle appropriate for your character level when you buy.
    Character-bound Level 55 Elite Napalm Carbines can be purchased for Credits.
    Trade-friendly Level 55 Elite Napalm Carbines can be purchased for Platinum.
    All three variants of these Elite carbines will be made available to all Tiers.
    Vendor prices will be based on Tier (best prices for Gold Tier winners)!


    LOOT
    Red and green color variants of Marine armor vanities can be looted from event monsters.
    Green and purple variants of Gas Mask items can also be looted from event monsters.
    Last edited by Cinco; 08-08-2018 at 05:50 PM.
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    Banned Anireuca's Avatar
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    Cinco you metioned Flamethrower in base, will this also be available?

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    holy crap. so the blue uc set is rare now
    IGN(Sl): Nofux- L51 engineer Zerofux- L50 operative
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  6.   Click here to go to the next Dev post in this thread.   #4
    Design Department Cinco's Avatar
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    Yes. OP updated with flamethrower info :-)
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    Quote Originally Posted by Cinco View Post
    'Til I start dropping it everywhere, yes.
    It's raining uc sets, hallelujah, it's raining uc sets

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    what are the stats looking like? or do we have to wait till we receive these bad boys?
    IGN(Sl): Nofux- L51 engineer Zerofux- L50 operative
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    I am still waiting for Dark Legends shield to be in the store like Arcane Legends is.

  11.   Click here to go to the next Dev post in this thread.   #8
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    Quote Originally Posted by Nofox View Post
    what are the stats looking like? or do we have to wait till we receive these bad boys?
    92-104 Damage, 0.6 Speed, 2 H/s, 1 M/s, +10 to two of your base stats, +15 to your third base stat (depending on the variant).
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    Quote Originally Posted by Cinco View Post
    92-104 Damage, 0.6 Speed, 2 H/s, 1 M/s, +10 to two of your base stats, +15 to your third base stat (depending on the variant).
    RIP operatives
    IGN(Sl): Nofux- L51 engineer Zerofux- L50 operative
    IGN(FMJ): Nofux, Goku

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    Quote Originally Posted by Nofox View Post
    RIP operatives
    I see no armor buff so a commando dies in 1 second anyways lol...

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    Quote Originally Posted by Anireuca View Post
    I see no armor buff so a commando dies in 1 second anyways lol...
    who needs armor when you have h/s am I right?
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    Default Preview - Alien Egg Bash Event this weekend!

    @Cinco the way i concept them is
    White (Elite Primed Napalm)
    Red (Elite Dark Matter Napalm)
    Green (Elite Fused Napalm)

    For instance

    -Elite Primed Napalm Carbine:
    92-104dmg +10hit% +6%dodge +16%critic +85hp +50mana
    -Elite Dark Matter Napalm Carbine:
    97-109dmg 4%dodge 6%crit 20hp 35mana
    -Elite Fused Napalm Carbine:
    87-99dmg 2%dodge 165hp
    Last edited by Anireuca; 08-08-2018 at 06:33 PM.

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    Quote Originally Posted by Cinco View Post
    92-104 Damage, 0.6 Speed, 2 H/s, 1 M/s, +10 to two of your base stats, +15 to your third base stat (depending on the variant).
    plz tell me you didn't remove the Dodge and Crit boost Cinco?
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    Quote Originally Posted by Nofox View Post
    who needs armor when you have h/s am I right?
    You are wrong, 2hps doesnt change anything when they hit u 120+ with a critical.

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    Cinco can u add a non mod pvp room. Alot of old generations will like it and u can let the other people play the mods verison

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    Quote Originally Posted by Anireuca View Post
    I see no armor buff so a commando dies in 1 second anyways lol...
    lol ikr...

    Sent from a stoner

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    Quote Originally Posted by Nofox View Post
    who needs armor when you have h/s am I right?
    What are you talking about lol H/S regen only benefits you when you're using a pistol or a coil. Armor helps out much more when you're using a napalm.

    Sent from a guy that knows a lot about comms

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    Quote Originally Posted by supah View Post
    What are you talking about lol H/S regen only benefits you when you're using a pistol or a coil. Armor helps out much more when you're using a napalm.

    Sent from a guy that knows a lot about comms
    it was a joke...I didn't think that i needed to put a /s for you guys to get the memo.
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    "Every blessing ignored becomes curse" - Paulo Coelho

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    Quote Originally Posted by ProJ2k View Post
    Cinco can u add a non mod pvp room. Alot of old generations will like it and u can let the other people play the mods verison
    Yes like u said on the other thread

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