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  Click here to go to the first Dev post in this thread.   Thread: 2018-09-07 Content Update (258501)

  1.   Click here to go to the next Dev post in this thread.   #21
    Spacetime Studios Dev Futumsh's Avatar
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    Quote Originally Posted by matiusjohn View Post
    Previous banner position is better for me, especially for war or rog where it's perfect, not to high like now :/
    It's now in the same place as all other banners, which is what's intended.

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    Quote Originally Posted by Thewolfbull View Post
    Ok 10% not 250 dmg same thing though it won't matter.
    You're suggestions are great and I agree with them. I still think the dmg increase for warriors is needed for those 4 warrior pug themes. I know forming parties is a good workaround but it takes away from the pickup-and-go-play factor found in most mobile games.

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    Senior Member evilmorty's Avatar
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    Using dragon for proc and balanced for gold loot but occasionally i switched and the purple/yellow aura of balanced staff remains. Not sure is that's normal or not.

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    hi,some problems with server!?cant play arcane legend. CONTACTING SERVER..this is the message happening only me or anothers to?

  5. #25
    Forum Adept YairGarcia's Avatar
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    Fix the problems pls i can't play :c

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    10min later.... -.-

    Wysłane z mojego SM-T113 przy użyciu Tapatalka

  7.   Click here to go to the next Dev post in this thread.   #27
    Spacetime Studios Dev Futumsh's Avatar
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    The login problems should be fixed for now - we'll keep an eye on it.

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    Quote Originally Posted by Futumsh View Post
    The login problems should be fixed for now - we'll keep an eye on it.
    Thanks for coming in on your weekend!

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    Quote Originally Posted by Thewolfbull View Post
    250 dmg does nearly nothing for tank it would need to be an insanely high % dmg similar to warrior free for all pvp map (probably higher even tbh) to even come close to balancing warriors and even then it probably won't matter much because of long cooldowns of skills.

    Better idea would be to make it so tank is needed in hydra not for dmg but for taking aggro. Maybe add an unavoidable attack like the skulls in infested swamp or on hugal in underhul map 2,but make it 100% unavoidable. Make it so glow/nekro/mage shield and other shields won't stop it and make it a one shot kill for mage and rogue so you are forced to bring tank in raid.

    I can do hydra with my rogue that has only legendary gear and excellent finesse jewels with no deaths pretty easyily now so no reason to use my tank that is near max gear.
    We need to go back to basics.
    • The content should have aggro mechanics that require warriors to use taunt and hold aggro, at present tanks are replaced by shield pets.
    • We need mobs that pull/stun the dps so mage will be required for crowd control.
    • A boss fight should require mechanics for all 3 roles.


    A good example of the difficulty and mechanics was the old level 66 Nightmare Raid. It required 2 warriors to taunt and hold aggro, mages to CC the mobs and Rogues to deal damage. The only problem it had was the FPS drops.
    The revamped version is neat but kinda made very easy, it does not require a tank anymore, rogues can just kill the mobs while mages CC and map is small so the boss always stays in the aggro radius and the aggro split between players helps to kill things faster.

    PS: Put nightmare raid on LB as well

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    hgooooood nice

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    Any fixes coming for mages a.i in hydra? Using a staff sometimes shoots pass the head and hit the tail on the right atleast 50% of the time. Can be easily avoided bt staying a few tiles off but still it's a bit annoying trying to attack and hitting tail when a hugeeee head is there, nobody ever attacks that tail either. Should maybe move it or removed all together.

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    Member Iulian Ardelean's Avatar
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    Is this a bug? So..when i enter in any map with heroic fenris i have 2.3 dmg but, if i call breeze with heroic shadowlurk at happiness bonus and then back to heroic fenris i get better stats. Voala!

    Sent from my X4_Soul_Mini using Tapatalk

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    Even Though Everyone Says this event is boring fell same too but still awesome

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    devs , admins , bosses . every one can help , pls pls pls check this"" https://www.spacetimestudios.com/sho...m-game-(hydra) "" i posted today i think this is one of important problem in game pls check it ty

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    The notification sentence is typo, it should be Sept 13th, like the one in mini notif (behind klaas, shazbot, n quest button)

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    @matiusjohn

    Double xp, yes! Prepare your rogues, and other low lvl classes.

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    Quote Originally Posted by Marosok View Post
    @matiusjohn

    Double xp, yes! Prepare your rogues, and other low lvl classes.
    are we get 2X xp on quest or not ?

  20. #38
    Senior Member evilmorty's Avatar
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    Any chance of getting another spirit xp double event? Lots of spirit weapons in game after egg event 😊

  21.   This is the last Dev post in this thread.   #39
    Spacetime Studios Dev Futumsh's Avatar
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    Quote Originally Posted by matiusjohn View Post
    The notification sentence is typo, it should be Sept 13th, like the one in mini notif (behind klaas, shazbot, n quest button)
    Fixed, thanks.

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    good old days..

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