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  Click here to go to the first Dev post in this thread.   Thread: Old Pocket legends

  1. #21
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    Yes please, I would pay

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    But there will be no new players or??

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    Quote Originally Posted by Cinco View Post
    How do we keep from destroying the Pocket Legends player-base by dividing it with a duplicate game? You do care about this, right?

    My suggestion to fix the problem would be to make "Old School Pocket Legends" a subscription based service (like $10 per month) that pays for its servers and provides a little profit for 'classic' or 'real' Pocket Legends.
    Or make a seperate servee which would start from scratch.
    Like the Fnord was.

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  4. #24
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    Quote Originally Posted by Cinco View Post
    How do we keep from destroying the Pocket Legends player-base by dividing it with a duplicate game? You do care about this, right?

    My suggestion to fix the problem would be to make "Old School Pocket Legends" a subscription based service (like $10 per month) that pays for its servers and provides a little profit for 'classic' or 'real' Pocket Legends.
    What a wonderful idea. Thank you Cinco for caring.

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  5.   Click here to go to the next Dev post in this thread.   #25
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    Quote Originally Posted by XghostzX View Post
    That would be sweet, actually.

    Is that something you'd ever consider doing?
    If the price is right. Yes.

    Splitting a significant portion of the population from the main game would need to come with a viable business upside ;-)
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  6.   Click here to go to the next Dev post in this thread.   #26
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    Quote Originally Posted by Guanek View Post
    Or make a seperate servee which would start from scratch.
    Like the Fnord was.

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    And charge $10 per month or so.
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  7.   Click here to go to the next Dev post in this thread.   #27
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    Quote Originally Posted by xzLegendszx View Post
    But there will be no new players or??

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    There would definitely be new players. Each player would be on the hook for the monthly subscription and that's how it would be made to work.
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    Quote Originally Posted by Cinco View Post
    And charge $10 per month or so.
    How is it going to work?
    Will there be any free trials?

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  9.   Click here to go to the next Dev post in this thread.   #29
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    Quote Originally Posted by Guanek View Post
    How is it going to work?
    Will there be any free trials?

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    Pocket Legends is already a 105 level 'free trial.' Right? Or do I not understand your question.
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    Quote Originally Posted by Cinco View Post
    How do we keep from destroying the Pocket Legends player-base by dividing it with a duplicate game? You do care about this, right?

    My suggestion to fix the problem would be to make "Old School Pocket Legends" a subscription based service (like $10 per month) that pays for its servers and provides a little profit for 'classic' or 'real' Pocket Legends.
    $5 per month is perfect. Or give everyone 30days to test the game.

  11. #31
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    First thank you for being active on the PL forums.
    Second if there isnt a free trial ehich after it expires it charges you, we will not know what were paying for.
    Quote Originally Posted by Cinco View Post
    Pocket Legends is already a 105 level 'free trial.' Right? Or do I not understand your question.
    I have no friends

  12.   Click here to go to the next Dev post in this thread.   #32
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    Quote Originally Posted by xzLegendszx View Post
    $5 per month is perfect. Or give everyone 30days to test the game.
    I don't think we can pay for the servers at $5 per month - which is why I mentioned the $10.

    Free trial, etc. could be designed but it would be much more limited. As you know 30 days is an enormous period of time for a pro player. Limiting to 3 days or to Level 10, etc. would be better.
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  14.   Click here to go to the next Dev post in this thread.   #33
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    Quote Originally Posted by Guanek View Post
    First thank you for being active on the PL forums.
    Second if there isnt a free trial ehich after it expires it charges you, we will not know what were paying for.

    I have no friends
    You can know up-front that you're paying for Pocket Legends Classic at $10 per month - there would be nothing hidden ;-)
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  16. #34
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    Quote Originally Posted by Cinco View Post
    I don't think we can pay for the servers at $5 per month - which is why I mentioned the $10.

    Free trial, etc. could be designed but it would be much more limited. As you know 30 days is an enormous period of time for a pro player. Limiting to 3 days or to Level 10, etc. would be better.
    True i agree with you.

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    Cant wait then :3
    Quote Originally Posted by Cinco View Post
    You can know up-front that you're paying for Pocket Legends Classic at $10 per month - there would be nothing hidden ;-)
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    How long would it take to get Pocket legends Classic out? And will we see big heads?

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    Can we get more info on what would be in it?
    Will it be a restarted version of PL?
    Will we have em big events and everything will go in the course of things as it used to?
    Will Founders be receivable if you start playing in the 1st month?
    Will you get A COP if you max out in the first week and such?

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    It shouldn't start Classic with max level is 105 that ruins everything...

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  21. #39
    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by Cinco View Post
    If the price is right. Yes.

    Splitting a significant portion of the population from the main game would need to come with a viable business upside ;-)
    Yeah, absolutely. If this is something you would seriously consider making down the road, I would love to see a facilitated discussion about the expectations/what players are really looking for. Particularly a discussion about what the max level should be (I really, really loved that 56 cap...)

  22.   This is the last Dev post in this thread.   #40
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    Quote Originally Posted by Guanek View Post
    Can we get more info on what would be in it?
    Will it be a restarted version of PL?
    Will we have em big events and everything will go in the course of things as it used to?
    Will Founders be receivable if you start playing in the 1st month?
    Will you get A COP if you max out in the first week and such?

    I have no friends
    If we did it we would just do a 'clean slate' version of Pocket Legends' content spanning Levels 1 to 25 (or so).
    I'll have to think about whether or not Founders, COP, etc. would even make sense in this version of the game.
    Events were not part of old school PL, so I wouldn't expect to see them in the subscription product.
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