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  Click here to go to the first Dev post in this thread.   Thread: Treasure Chests: Enemies?

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    The Doppelgänger WoundedEagle's Avatar
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    Default Treasure Chests: Enemies?

    I don't know if this is a bug or a suggestion, but Treasure Chests are marked as enemies on our maps. I noticed this in Dark Forest. I think they should be marked gold, as they are gold.


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    Dude im srry to tell u but its been like thst for months lol

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    Quote Originally Posted by maneatingtree View Post
    Dude im srry to tell u but its been like thst for months lol
    Dude, I know, it has just come to my attention. And so what if it has been like that for months? lol. Still doesn't matter. If you noticed it months ago, why didn't you post a thread on it? O.o

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    I find it kinda helpful onowing i missed something

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    Nice find!

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    Maybe chests have been grouped with enemies because they can be eliminated from the environment? But I can see it being an issue when clearing and accidentally missing an enemy, the chests would look like the last enemies but actually weren't

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    Quote Originally Posted by WoundedEagle:488232
    Quote Originally Posted by maneatingtree View Post
    Dude im srry to tell u but its been like thst for months lol
    Dude, I know, it has just come to my attention. And so what if it has been like that for months? lol. Still doesn't matter. If you noticed it months ago, why didn't you post a thread on it? O.o
    It changed after nuris since some treasure chests are bad guys. So you don't know which are which

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    Quote Originally Posted by WoundedEagle View Post
    Dude, I know, it has just come to my attention. And so what if it has been like that for months? lol. Still doesn't matter. If you noticed it months ago, why didn't you post a thread on it? O.o
    Different-minimap-color-for-chests-jugs-etc
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    The chest pollute the areas. That's why they must be destroyed!

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    Quote Originally Posted by arischal View Post
    It changed after nuris since some treasure chests are bad guys. So you don't know which are which
    I think it would be better if they still had a different blip on the minimap. Then, once you engage the chest and the chest proves to be an enemy, the blip changes to a red triangle.
    Quote Originally Posted by Phoenixking View Post
    Grrr they answer drews question but not mine! That makes me mad,grrrrrrrrrrrr!
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    Quote Originally Posted by Tengotengo View Post
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    Quote Originally Posted by drewcapu:488258
    Quote Originally Posted by WoundedEagle View Post
    Dude, I know, it has just come to my attention. And so what if it has been like that for months? lol. Still doesn't matter. If you noticed it months ago, why didn't you post a thread on it? O.o
    Different-minimap-color-for-chests-jugs-etc
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    Beware the treasure chests! When you turn your back on then they attack!

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    Quote Originally Posted by drewcapu View Post
    Ooooops, oh well. there still hasn't been any attention to the issue so, why not lol.

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    This is intentional. It helps players to see if they've missed a chest.

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    Quote Originally Posted by JohnStamosLives View Post
    This is intentional. It helps players to see if they've missed a chest.
    The confusion didn't occur because they are marked, but rather because they are marked in the same colour as enemies (red). Wouldn't it be possible to have another colour for them for a clearer distinction?
    Tyvm

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    Quote Originally Posted by Gaunab View Post
    The confusion didn't occur because they are marked, but rather because they are marked in the same colour as enemies (red). Wouldn't it be possible to have another colour for them for a clearer distinction?
    Tyvm
    We're already looking into what we can do. I think a color change is a viable option, but remember, some chests are "mimics."

    To play devil's advocate, why is the distinction important?

    As far as I can tell, thinking a chest was an enemy would take just a few seconds to verify that it's just a chest. More so, the chests are always in the same spot on each map.
    Last edited by JSL; 11-22-2011 at 11:59 AM.

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    Quote Originally Posted by JohnStamosLives View Post
    This is intentional. It helps players to see if they've missed a chest.
    That's what I always thought.

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    Quote Originally Posted by Whirlzap View Post
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    Quote Originally Posted by JohnStamosLives View Post
    We're already looking into what we can do. I think a color change is a viable option, but remember, some chests are "mimics."

    To play devil's advocate, why is the distinction important?

    As far as I can tell, thinking a chest was an enemy would take just a few seconds to verify that it's just a chest. More so, the chests are always in the same spot on each map.
    See post #10.

    Also, they used to be different, iirc.
    Quote Originally Posted by Phoenixking View Post
    Grrr they answer drews question but not mine! That makes me mad,grrrrrrrrrrrr!
    Quote Originally Posted by Physiologic View Post
    We have leet lv 55-56 players dying at Plasma Pyramid...
    Quote Originally Posted by Tengotengo View Post
    It's like someone gave me a bag of M&Ms, but there's a handful of candy-coated rabbit turds in the bag somewhere.

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