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  Click here to go to the first Dev post in this thread.   Thread: Hardcore Mode - Revised Design / Additional Details

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    Not tempting enough. leveling a character or silly wep is the worst thing in this game. Don't want to do it again unless you guys offer an Arcane weapon which is at the same level as normal end game character powerful as the lvl 100 with insane proc , 5000 plat and 25M Gold to normal main character. don't want to play the mode for silly banners and titles nobody ..., only the people who win this banners think they are cool with this banners, for most of us it doesn't mean anything or worth even trying. We know this game is about vanities and pets from devs perspective but the gold and powerful items are the tempting factors in this game. Please add promised banished content in the game or any super hard core content ( and not mobs with 1000000hp and 1000000 damage. Need proper game mechanics with a worthy enough loots ) This is coming from a player who completed 5 years in this game. We duh!

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    Players will be angry, rage and quit soon lol

  3. #43
    Senior Member Gaprisha's Avatar
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    Quote Originally Posted by PsychoNuke View Post
    How is it different than making new?
    What would you do with multiple hardcore chars if you eventually hit max level other than stay in towns prehaps and how many big booties would you be able to show off at once Seems sts is pretty clear about not wanting to get it converted to normal tho we'd never know if they change their minds >_<

    Then theres the fact of naming the chars and keeping track of who's who. Its hard enough for me keeping track of friends who change names tho thats not really important xD

    Also while we're at it, devs, if we die, can we get a free reset for all at the start of a new season without having to use plats? Atleast if not now, we can still look forward to trying it out if we RIP.
    meep meep

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    just an idea, why not make 2 types of hardcores. You start off as an ultimate hardcore and compete in leaderboard against other players, but if you die you are not going lose your account, levels and items, instead you will be moved to normal hardcore where you have all the hardcore features, but you no longer compete against other players.

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    Senior Member Xxkayakxx's Avatar
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    Quote Originally Posted by arcanefid View Post
    Sounds very cool, but as some others mentioned, some stuff gotta be changed before the Hardcore mode goes live.

    We know we're risking a lot of time with grinding our new characters to high levels, there is a chance that we can die from things which we cannot really control, and that would be more pain in real life than in game.

    We don't want to die from stuff that we cannot control, or in other words, we don't want to die because of bad luck that is not directly related to the game play or our skill.

    Things such as lag, red zones showing in wrong places, and the random curses in Mausoleum should be fixed or have a solution before y'all release this thing.

    Imagine being a Lv71 with some cool rare weapons and vanities, and then you accidentally lag starting an Arena run and the gate spikes kill you.
    Wanna add phone calls in my case. Playing mobile.
    Yeah my real worry is that I will die from things not really related to game (lag or calls).
    Anyway I’m very curious about this new mode and looking forward to see how it works
    If there would be a competition for stupidity, I would be second. Cause I’m stupid

  6. #46
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    Quote Originally Posted by Gaprisha View Post
    What would you do with multiple hardcore chars if you eventually hit max level other than stay in towns prehaps and how many big booties would you be able to show off at once.
    Delete them xD
    Resetting will leave you with nothing. Converting and starting new will atleast let you keep 1 char with everything you earned.
    Retired
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  7.   Click here to go to the next Dev post in this thread.   #47
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    Quote Originally Posted by it's.just.sua View Post
    Can you guys make it hardcore vs hardcore only? So then hardcore mode is separate from normal
    That is how it's currently set-up (with the exception of Duels and Battlegrounds).
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  8.   Click here to go to the next Dev post in this thread.   #48
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    Quote Originally Posted by Gaprisha View Post
    Will there be a way for us to distinguish between a hardcore and a normal char in town?
    Yes! Hardcore character names appear as a different color. Also the Level 50 (and Level 75) Titles are specially-colored.
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    Can you get to max level on hardcore by just doing daily quests?

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    It need to make new character or level 71 to level 1?

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    Quote Originally Posted by PsychoNuke View Post
    Thats how it works in Diablo II.
    All Hardcore characters get converted into Normal characters when the season ends and LB gets cleared.
    All the rewards/items earned by Harcore characters remains with them, and players start with new Hardcore characters to reach new cap and to beat new season LB. It keeps the competition same in every season, or it will become easy for level 71 Hardcore charector to beat next cap or season LB.
    THIS IS AN AWESOME IDEA!!! Pls consider this Sts )


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    Quote Originally Posted by PsychoNuke View Post
    Delete them xD
    Resetting will leave you with nothing. Converting and starting new will atleast let you keep 1 char with everything you earned.
    They could maybe let us just keep the rewards, not gears and pets once it resets if at all. Otherwise ya I get what you mean xD
    meep meep

  13.   Click here to go to the next Dev post in this thread.   #53
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    Quote Originally Posted by Gaprisha View Post
    They could maybe let us just keep the rewards, not gears and pets once it resets if at all. Otherwise ya I get what you mean xD
    I think that anything you get as a concession after dying in Hardcore mode makes the whole thing a lot less 'hardcore.'
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  14.   Click here to go to the next Dev post in this thread.   #54
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    Quote Originally Posted by Castura View Post
    It need to make new character or level 71 to level 1?
    Hardcore characters are new characters.
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    What I read above is stay out of PVP because everyone in PVP dies. Perhaps, there's a better way to incorporate PVP into hardcore mode

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    will the hardcore character start with 25 inventory and crafting inventory slots ? if so, we will have to buy slots with story tokens and or plat so when we die and use the plat resurect do we lose all inventory slots ?????

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    Quote Originally Posted by Cinco View Post
    Hardcore characters are new characters.
    I like the idea and all but what I don't like is being forced to abandon my main character.

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  20.   Click here to go to the next Dev post in this thread.   #58
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    Quote Originally Posted by Perceval View Post
    I like the idea and all but what I don't like is being forced to abandon my main character.
    I do indeed hear what you're saying. I feel that thrusting all the risks of hardcore mode onto your most beloved character would be a bad idea. Furthermore, I believe that supporting 'normal' characters in and out of Hardcore mode would destroy the purpose of the mode with respect to difficulty and (especially) finality.
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    So u have spammed the system announcment??.Can play only for the new character......!

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    Oh sounds exciting. Ive tried to do this before on new toons, but of course, it is very difficult to ensure separation and ensure not using stash, etc. accidentally. Time to test my low deaths haha. Even more interesting: no equipment stashing/hoarding like I normally like to do lol.

    Challenge on!

    Um, can I be L2 hardcore?

    Star light, star bright...

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