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  Click here to go to the first Dev post in this thread.   Thread: Preview - Forest Fury Event individual player leaderboard event this weekend!

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    Looking forward to an awesome event!

    Cinco, I have questions.
    What does Myx drop if skeles and boss drops vanity weapons?
    Also exactly when does the event end and gold farming start?
    Finally do all tiers get enchant discounts?

  2. #22
    Senior Member synfullmagic_23110's Avatar
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    Any chance in seeing discounts on Plat?


    Sent from my iPhone using Tapatalk
    hai doods

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    Senior Member Communion's Avatar
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    The long-awaited Forest Fury event! I'm actually so glad that I'm still here and didn't disappear after 1 or 2 weeks again.

    This new set looks so FUNky and dlf3re|\|t!1
    Player Vs Player Builds For Low Levels

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    Why does the dev dragon not work in event map?

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    Senior Member Draebatad's Avatar
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    Quote Originally Posted by FeeFour View Post
    Why does the dev dragon not work in event map?
    To encourage the purchase of plat elixirs? Stat pets were disabled in event maps long ago. This is nothing new.

    Happy Thanksgiving, fellow Americans.

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    Quote Originally Posted by Draebatad View Post
    To encourage the purchase of plat elixirs? Stat pets were disabled in event maps long ago. This is nothing new.

    Happy Thanksgiving, fellow Americans.
    It worked on last event but I didnt know it had been disabled before.

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    Hi Cinco! Can there be only one boss in the gold farming zones instead of having multiple enemies scattered everywhere? It would also be cool if there were elixers that make gold skeletons spawn everywhere that drop huge bonuses of gold of up to 50m gold for gold tier players unlike bronze or silver who get up to 10m(bronze) and 25m(silver) at most. You can make the drops range from 25k gold to the maximums for each tier.
    Last edited by Jhieemy; 11-25-2018 at 09:59 PM.

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    Quote Originally Posted by Jhieemy View Post
    Hi Cinco! Can there be only one boss in the gold farming zones instead of having multiple enemies scattered everywhere? It would also be cool if there were elixers that make gold skeletons spawn everywhere that drop huge bonuses of gold of up to 50m gold for gold tier players unlike bronze or silver who get up to 10m(bronze) and 25m(silver) at most. You can make the drops range from 25k gold to the maximums for each tier.
    50m gold drops would ruin the economy :/
    ign ecksoh, romanticise, itsburningdex

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  10. #29
    Senior Member Draebatad's Avatar
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    Quote Originally Posted by Xyzther View Post
    Excited for gold farming, but have you guys figured a way to counter the bots there better?
    Quote Originally Posted by Cinco View Post
    If the bots know their Pocket Legends trivia they will be fine.

    Quote Originally Posted by Draebatad View Post
    This is great news, Cinco! Thank you for continuing to listen to us.

    I know we will find out soon enough. But I am not sure if your bot countermeasure implementation is asking for a randomized 2-digit code to be entered back in or if it's asking random PL trivia questions in English. The code is short, and those who are lacking in basic English literacy skills would not be hampered with the code challenge, but a trivia question might throw some people off due to a language barrier. In any case, thanks again for adding a bot countermeasure system, can't wait to see it in action.

    Does this also mean that gold no longer needs to be picked up in the gold farming event maps?

    I am very much looking forward to this event
    Cinco,

    Thanks again for adding my bot countermeasure suggestion ( https://www.spacetimestudios.com/sho...d-farming-maps ) that I long advocated for to the event reward phase gold farming maps. I had suggested a challenge be presented to the player, if they failed they'd be dropped back into town, and that's exactly what you ended up doing, even though your team was concerned it would cause too much of an interruption to game play, you did end up adding it. Now I'd like to provide some simple feedback...

    Do we really need two keymasters asking trivia questions twice per run? Isn't once enough? Please consider removing the second gate.

    In the recent past you changed gold from automatically being looted into inventory to having to be manually picked up by each player as an effort to attempt to combat bots. Now that you have added your variation of my bot countermeasure suggestion, there is no need to have players pick up gold in the event reward phase gold maps. Doing both is overkill and definitely interrupts the flow of the game. I am sure most here would agree with this. I suggest doing one, or the other, but most definitely not doing both. Sticking with just the trivia question, asked once per run, with gold automatically being looted, seems like a satisfying solution for everyone.

    Edit: I still maintain that entering a randomized 2-digit alpha-numeric code is 100% secure in comparison to 3 multiple choice click options, where they get a 1 in 3 chance of getting it right each time.

    Thank you for this update and for listening to us. Looking forward to the CTF and Winterfest events.
    Last edited by Draebatad; 11-29-2018 at 04:03 PM.

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  12. #30
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    stupid! The gold event only lasted, what, 2 days? If even? Got a few runs in cause ya know, real life stuff...Logs permanently*

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    Those vanities are the armor sets from the new festerfang expansion in arcane legends, BUSTED

  14. #32
    Senior Member Draebatad's Avatar
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    Quote Originally Posted by SkipperSkinner View Post
    Those vanities are the armor sets from the new festerfang expansion in arcane legends, BUSTED
    Then perhaps some of those awesome AL stat pets will make their way over here soon. They just better not come with a need to be fed.

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