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Thread: New Arcane Daggers Proc CONCEPT

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    Default New Arcane Daggers Proc CONCEPT

    I have some ideas for new weapons that will be released in the future,and im curious what other people think of them. For now im only going to describe dagger proc, as for the other weapons, ill make separate threads once i have enough time to write them.


    Name: Shadow Daggers Of Dark Water
    Proc: Water Image
    After 10 charges of your daggers, an untargetable water clone appears. Its' stats ( damage,crit ) are the same as your own,and it is going to use same abbilities you use with 1 second delay. It lasts for 15 seconds + 1 additional second for each enemy killed while its active. When the spawn duration ends,clone disbursts, dealling damage to nearby enemies.
    *If you die with X amount of charge stacks, they reset.
    *If you die while clone is active,it will execute its delayed abbility and then disburst.
    * In PvP, the amount of charged stacks needed to proc Water Image is halved ( 5 times ), but so is the duration of the clone ( 7.5 seconds )

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    Default

    if this happens you only need 0.1 second to finish hardest map atm

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    Default

    Quote Originally Posted by TooPure View Post
    if this happens you only need 0.1 second to finish hardest map atm
    Numbers can be altered for balance reason.
    The Proc can have like 30-50 second cooldown to make it less op,and enemy kills only extend the duration by 0.5 seconds ( not 1 like in my original thread ).
    Another way of nerfing it is to make it a real clone,so it can actually die,with only 5-10% heal effectivness ( It doesn't recieve heal from your pots / It cant become damage immune )

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