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    Senior Member Lethoiun's Avatar
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    Default deaths in HC

    SO um can we do something about bosses killing you when you are out of their range and other stupid stuff like that? (im looking at you trulle in tindrin)
    Is this a fair death?

    and 1,600 plat is insane, 200-100 is more realistic

    EDIT: should i just start over, still bother by the way i died by trulle non red zone and ranged attack that gave or showed no warning... Really discouraged
    Last edited by Lethoiun; 11-30-2018 at 09:07 AM.
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    Quote Originally Posted by Lethoiun View Post
    SO um can we do something about bosses killing you when you are out of their range and other stupid stuff like that?

    and 1,600 plat is insane, 200-100 is more realistic
    1,600 plat for what exactly?


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    Quote Originally Posted by THE GOLDEN KING View Post
    1,600 plat for what exactly?


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    to revive your dead hardcore toon, with your stuff
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    Quote Originally Posted by Lethoiun View Post
    to revive your dead hardcore toon, with your stuff
    Wao!! That’s a lot


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    1600 plat to "revive" your dead Hc characters items, pets, gold. Pretty sure you keep everything like aps and stuff but 1600 plat is never going to happen lol.

    Like i said, it should be tiers of payment or something. Paying that amount of cash because parts of the game are "broken" is kinda demanding.


    May i ask how we are suppose to deal with Curse in Garveyard if we dont have the pets to clear it? We are suppose to spend hundreds of dollars on locks? Its just never going to happen sts.

    I suggest you offer revival token as a plat reward for big events or something, give the f2p players a chance to the Hc rewards.

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    Quote Originally Posted by PostNoob View Post
    1600 plat to "revive" your dead Hc characters items, pets, gold. Pretty sure you keep everything like aps and stuff but 1600 plat is never going to happen lol.

    Like i said, it should be tiers of payment or something. Paying that amount of cash because parts of the game are "broken" is kinda demanding.


    May i ask how we are suppose to deal with Curse in Garveyard if we dont have the pets to clear it? We are suppose to spend hundreds of dollars on locks? Its just never going to happen sts.

    I suggest you offer revival token as a plat reward for big events or something, give the f2p players a chance to the Hc rewards.
    We expect very few people to pay for the hardcore reset - probably only people that have invested a huge amount of time and/or money in their hardcore character.

    As for the graveyard curse / instakill boss stuff - you're expected to know the content before going into it in hardcore mode. If it's too risky for you, don't do that content. That may mean there are some encounters you just don't do until way past their intended level, or only with an extremely strong group, or even never.

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    there a lot of bugs... why cant they be fixed ? it is not our fault that we dying because of bugs
    big guys in maus often showing wrong red zones (same as any arachna), and theres no chance to avoid it if u dont have speed set
    tindirin 2 - boss almost oneshotting in normal map high lvl players with high armor
    kissogatha - it is just killing all party instead of enemies (buffing enemies for 5x dmg and they still attack players, especially by DoT), some players can get it at next lovecraft event and troll other players by killing them using kisso
    paracelsus - any chance to avoid his spikes? - no, it is just luck because of delay + lags
    big mobs in shuyal/planartombs/nightmare raid - showing wrong red zone of their dash, + something wrong with delay of their charged attack
    pvp - everyone met enemy rogue which u dont see, and see only rogue's pet
    and about all pvp in hardcore mode - it will be just dummy farm at lvl2-3 in ctf to get aps
    this list of bugs can be continued, but no reason i think, people already mentioned it many times and nobody fix anything :/

    Quote Originally Posted by Futumsh View Post
    or only with an extremely strong group
    extremely strong group should be 3 warriors (2 of them just following with charged horn to avoid random deaths)- that is how u imagine strong group?

    Quote Originally Posted by Futumsh View Post
    you're expected to know the content before going into it in hardcore mode.
    ok i know the content before i going into in hardcore mode, and i am not going there, same will happen with other players after 1-2 deaths at high lvls, 1st day of hardcore u can see already so many complains, so the question - what is point of that hardbuggedmode then?
    Last edited by slaaayerrr; 11-30-2018 at 12:22 PM.

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    Quote Originally Posted by slaaayerrr View Post
    there a lot of bugs... why cant they be fixed ? it is not our fault that we dying because of bugs
    Well, if we don't know about them we can't fix them. Post specific ones to the bugs forum, with as much detail you can. Several of those I hadn't heard of (probably because I wasn't primarily working on AL during those particular expansions).

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    Quote Originally Posted by Futumsh View Post
    We expect very few people to pay for the hardcore reset - probably only people that have invested a huge amount of time and/or money in their hardcore character.

    As for the graveyard curse / instakill boss stuff - you're expected to know the content before going into it in hardcore mode. If it's too risky for you, don't do that content. That may mean there are some encounters you just don't do until way past their intended level, or only with an extremely strong group, or even never.
    I don't see how are we going to progress up untill 70+, if Gy/Maus or Elite Underhaul are the only places to gain Xp by then. We can't just ignore those, otherwise we wouldn't progress in Levels. Its very unrealistic doing these maps in HC even with the most skilled and Opiest teams, if so, the progression of Xp will be unrealistic too, probs would take 10yrs.

    I guess this mode will all depend on daily quests at the end to win for that lv75 achievement. In other words its boring. Unless we're given a 2x Xp event, or Prince Levlar event. But I also disagree with these events being implemented in Hardcore, as where is the Hardcore in that? Make this work to be atleast possible, make it Hardcore, and not an Impossible mode, or a mode just to depend on dailies at the end.

    I agree with others, too many bugs, and definitely too many things that are not thought about before releasing, or things that are straight useless and nonsense. Like what would anhks do for us HC players? That just calls for a wasted roll in chests.

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    Last edited by Rauitri; 11-30-2018 at 12:42 PM.

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    The real question here is how are we going to the dreamscape

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    Quote Originally Posted by Futumsh View Post
    We expect very few people to pay for the hardcore reset - probably only people that have invested a huge amount of time and/or money in their hardcore character.

    As for the graveyard curse / instakill boss stuff - you're expected to know the content before going into it in hardcore mode. If it's too risky for you, don't do that content. That may mean there are some encounters you just don't do until way past their intended level, or only with an extremely strong group, or even never.
    I understand the mechanics. I just was hoping that hardcore could be played all the way through, and some consideration taken into the iffy abilities the baddies have. Dailies for the banner, easy enough.Also, the insta level up pack is available for hardcore, is that intended?


    Dont worry, I'll be ok. Because i wont be heading into graveyard without a nilbog or something .

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    Quote Originally Posted by PostNoob View Post
    I understand the mechanics. I just was hoping that hardcore could be played all the way through, and some consideration taken into the iffy abilities the baddies have. Dailies for the banner, easy enough.Also, the insta level up pack is available for hardcore, is that intended?


    Dont worry, I'll be ok. Because i wont be heading into graveyard without a nilbog or something .
    If the instant level up pack is purchasable, it's a bug. I don't think it is.

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    Quote Originally Posted by Futumsh View Post
    We expect very few people to pay for the hardcore reset - probably only people that have invested a huge amount of time and/or money in their hardcore character.

    As for the graveyard curse / instakill boss stuff - you're expected to know the content before going into it in hardcore mode. If it's too risky for you, don't do that content. That may mean there are some encounters you just don't do until way past their intended level, or only with an extremely strong group, or even never.
    1600 is absurdly steep seeing that the only way to get plat is buying it (or offers but you have to usually spend money for offers that high). It's not whether or not they've invested a lot in the game, it's if they've invested a lot in STS.

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    Quote Originally Posted by PostNoob View Post
    May i ask how we are suppose to deal with Curse in Garveyard if we dont have the pets to clear it?
    Don't forget this
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    Revive a char is for the weak.. therefor 1600 plat is reasonable

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    Quote Originally Posted by swoutttt View Post
    Revive a char is for the weak.. therefor 1600 plat is reasonable
    Me iz no deth, me iz strongk!!

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    Just don't accidentally set off a cannon in Fleetship guildhall or on your way to dead city. I can't see many people paying 1600 plat to revive but I can envisage quite a few bad tempers. Good luck. 😉

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    that means hardcore is a failure.

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    lol HC is not a failure you don't have to play it. it's called HC for a reason.

    YOU DON'T HAVE TO PLAY THIS FUNCTION OF THE GAME!

    sorry for that just felt it needed to be said loudly to all that are salty and complaining.

    1600 plat is a bit much but they did that for the challenge. and yes they are a business that needs to make money so we can continue to play this game.

    It's a win win. and oh yeah by the way.

    YOU DON'T HAVE TO PLAY HC

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    Quote Originally Posted by Lethoiun View Post
    SO um can we do something about bosses killing you when you are out of their range and other stupid stuff like that? (im looking at you trulle in tindrin)
    Is this a fair death?

    and 1,600 plat is insane, 200-100 is more realistic

    1600 plat? I agree that's a bit steep..... 100 - 250 is more realistic...... Maybe this is something they can assess........ There will be lots of hardcore deaths, 1600 plat will leave everyone DEAD!!! LOL........

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