Originally Posted by
V i o l e t
As pointed out, there is no denying that with each cap, the weapons do display an increasing gap between the rogue dmg/armor and the dmg/armor of warrior and mage. I understand that the aim of the thread is not a simplified comparison of stats between the classes but it is about the gap in progression of stats for each class.
Was the spurt in rogue stats necessary? Maybe it was. This point is debatable and viewpoints may differ in the future depending on how big the gap gets and if we really need it. Damage stats alone do not decide damage output, perhaps the spurt in stats was deemed necessary by devs for rogues to work well in current zones.
Whether that gap maintains balance or topples it, depends on how it is working currently and how it would work in the future. For now, as a mage, I am not facing any hardship and would not want a buff for the mage class.
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