Page 1 of 2 12 LastLast
Results 1 to 20 of 37

  Click here to go to the first Dev post in this thread.   Thread: 2019-01-18 Content Update (261990)

  1.   Click here to go to the next Dev post in this thread.   #1
    Spacetime Studios Dev TzatOps's Avatar
    Join Date
    Feb 2014
    Posts
    516
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1,931
    Thanked in
    409 Posts

    Default 2019-01-18 Content Update (261990)

    + Fixed Swamp Temple monsters becoming invulnerable to player attacks in higher waves.
    + Damage Reflection has been re-worked to fix an exploit. All damage-reflection procs and abilities have been affected as a result.
    + Reduced the amount of damage reflected by Ebon Glade weapon procs in PvE (the stats have been altered so PvP performance is unaffected).
    + Increased the frequency of the Ebon Glade Executioner's proc.
    + Slight reduction to the frequency of Ebon Glade Fortress proc.
    + Abilities which behave differently in PvP should use their PvP behavior when in Festerfang Outpost.
    + The Deep Marsh Winter Altar is now active.
    Last edited by Futumsh; 01-18-2019 at 05:12 PM.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. The Following 6 Users Say Thank You to TzatOps For This Useful Post:


  3. #2
    Senior Member Bug's Avatar
    Join Date
    Jun 2017
    Location
    Expedition Camp
    Posts
    532
    Thanks Thanks Given 
    47
    Thanks Thanks Received 
    56
    Thanked in
    43 Posts

    Default

    woot

    Sent from my Neffos C5s using Tapatalk

  4. #3
    Senior Member Kairihearts's Avatar
    Join Date
    Sep 2016
    Location
    UK
    Posts
    1,987
    Thanks Thanks Given 
    235
    Thanks Thanks Received 
    313
    Thanked in
    228 Posts

    Default

    Quote Originally Posted by TzatOps View Post
    + Fixed Swamp Temple monsters becoming invulnerable to player attacks in higher waves.
    + Damage Reflection has been re-worked to fix an exploit. All damage-reflection procs and abilities have been affected as a result.
    + Reduced the amount of damage reflected by Ebon Glade weapon procs in PvE (the stats have been altered so PvP performance is unaffected).
    + Increased the frequency of the Ebon Glade Executioner's proc.
    + Slight reduction to the frequency of Ebon Glade Fortress proc.
    + Abilities which behave differently in PvP should use their PvP behavior when in Festerfang Outpost.
    + The Deep Marsh Winter Altar is now active.
    Please fix lag issue remove the black screen also pls
    people don't want to hear the truth because they don't want their illusions destroyed

  5. #4
    Forum Adept Alfabeast's Avatar
    Join Date
    Jan 2017
    Posts
    424
    Thanks Thanks Given 
    214
    Thanks Thanks Received 
    140
    Thanked in
    77 Posts

    Default

    Quote Originally Posted by TzatOps View Post
    + Fixed Swamp Temple monsters becoming invulnerable to player attacks in higher waves.
    + Damage Reflection has been re-worked to fix an exploit. All damage-reflection procs and abilities have been affected as a result.
    + Reduced the amount of damage reflected by Ebon Glade weapon procs in PvE (the stats have been altered so PvP performance is unaffected).
    + Increased the frequency of the Ebon Glade Executioner's proc.
    + Slight reduction to the frequency of Ebon Glade Fortress proc.
    + Abilities which behave differently in PvP should use their PvP behavior when in Festerfang Outpost.
    + The Deep Marsh Winter Altar is now active.
    So basically now the ebon fortress is useless,
    It was working well in pve, it did absolutely nothing in pvp

    Sent from my LGLS450 using Tapatalk

  6.   Click here to go to the next Dev post in this thread.   #5
    Spacetime Studios Dev Futumsh's Avatar
    Join Date
    Feb 2010
    Posts
    6,518
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    4,000
    Thanked in
    1,882 Posts

    Default

    Quote Originally Posted by Kairihearts View Post
    Please fix lag issue remove the black screen also pls
    If the 'lag issue' you're referring to is related to the black screen, it's probably fixed, though the screen itself is still there.

  7. #6
    Senior Member Kairihearts's Avatar
    Join Date
    Sep 2016
    Location
    UK
    Posts
    1,987
    Thanks Thanks Given 
    235
    Thanks Thanks Received 
    313
    Thanked in
    228 Posts

    Default

    Quote Originally Posted by Futumsh View Post
    If the 'lag issue' you're referring to is related to the black screen, it's probably fixed, though the screen itself is still there.
    Aha I see ok thanks
    people don't want to hear the truth because they don't want their illusions destroyed

  8. #7
    Member Sabbido's Avatar
    Join Date
    Jul 2016
    Posts
    147
    Thanks Thanks Given 
    9
    Thanks Thanks Received 
    9
    Thanked in
    8 Posts

    Default

    I was expecting the aegis proc to be fixed, it is a nice proc but I hope it doesn’t get lowered a lot coz it’s amazing in both pvp and pve. As for proc rate I donno if we need it to be lowered though or maybe do it on damage dealt or damage taken in order for it to proc, that would be more awesome.

    Thanks for fixing high wave mobs taking damage level 14+ is annoying.

    Thanks for hotfix


    Sent from my iPad using Tapatalk
    Thank you,
    Fierce

  9. #8
    Senior Member
    Join Date
    Jan 2016
    Posts
    644
    Thanks Thanks Given 
    187
    Thanks Thanks Received 
    130
    Thanked in
    48 Posts

    Default

    Quote Originally Posted by Alfabeast View Post
    So basically now the ebon fortress is useless,
    It was working well in pve, it did absolutely nothing in pvp

    Sent from my LGLS450 using Tapatalk
    This is how mAge feel,when they remove immo staff proc from doing anything. Rog and war can both get past round 10 lel, only mage cannot. But since sts has nerfed mage and war, I think it’s time to nerd rogue :3

  10. #9
    Banned
    Join Date
    Nov 2015
    Posts
    1,791
    Thanks Thanks Given 
    560
    Thanks Thanks Received 
    501
    Thanked in
    288 Posts

    Default

    Quote Originally Posted by TzatOps View Post
    + Damage Reflection has been re-worked to fix an exploit. All damage-reflection procs and abilities have been affected as a result.
    Is mage's skill "Curse" included to "damage-reflect" ability?

  11. #10
    Banned
    Join Date
    Nov 2015
    Posts
    1,791
    Thanks Thanks Given 
    560
    Thanks Thanks Received 
    501
    Thanked in
    288 Posts

    Default

    Quote Originally Posted by Gufugufutwo View Post
    ...when they remove immo staff proc from doing anything...
    I think it’s time to nerd rogue :3
    i think its time to get better gears than lvl56 staffs, i know u were waiting this comment from me :3

  12. #11
    Banned Oakmaiden's Avatar
    Join Date
    Jan 2015
    Location
    Oakwood Forest
    Posts
    3,033
    Thanks Thanks Given 
    2,556
    Thanks Thanks Received 
    912
    Thanked in
    593 Posts

    Default

    Quote Originally Posted by Gufugufutwo View Post
    This is how mAge feel,when they remove immo staff proc from doing anything. Rog and war can both get past round 10 lel, only mage cannot. But since sts has nerfed mage and war, I think it’s time to nerd rogue :3
    I haven’t gotten past wave 6 solo and haven’t completed wave 10 boss in pt. Please do not nerd me.

  13. #12
    Senior Member
    Join Date
    Jan 2018
    Posts
    1,423
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    16
    Thanked in
    12 Posts

    Default

    Wars cant run lb anymore

  14. #13
    Member
    Join Date
    Dec 2018
    Posts
    88
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    @TzatOps hey does this mean we can now fight syrillax or tarlok boss

  15. #14
    Senior Member
    Join Date
    Aug 2017
    Posts
    1,513
    Thanks Thanks Given 
    148
    Thanks Thanks Received 
    345
    Thanked in
    190 Posts

    Default

    Quote Originally Posted by TzatOps View Post
    + Increased the frequency of the Ebon Glade Executioner's proc.
    Yes! Thank you.

  16. #15
    Senior Member Susanne's Avatar
    Join Date
    May 2016
    Posts
    1,797
    Thanks Thanks Given 
    138
    Thanks Thanks Received 
    918
    Thanked in
    520 Posts

    Default

    Quote Originally Posted by Gufugufutwo View Post
    This is how mAge feel,when they remove immo staff proc from doing anything. Rog and war can both get past round 10 lel, only mage cannot. But since sts has nerfed mage and war, I think it’s time to nerd rogue :3
    Just when rogues get a decent enough bow you want it to be nerfed? I haven't got past level 10 yet and tbh..the bow isn't all that. I will say this one more time, I dislike daggers. I only use bows but the daggers have outshone the bows for a long time now. Leave our bows alone.

  17. #16
    Senior Member Flamesofanger's Avatar
    Join Date
    Dec 2017
    Posts
    1,125
    Thanks Thanks Given 
    210
    Thanks Thanks Received 
    509
    Thanked in
    284 Posts

    Default

    @Futumsh

    Ultimates are bugged in festerfang outpost PvP arena, i've hit my 6x Str Rage ultimate multiple times and to no avail it was still stuck.

  18. #17
    Senior Member Antispace's Avatar
    Join Date
    Mar 2015
    Posts
    867
    Thanks Thanks Given 
    102
    Thanks Thanks Received 
    91
    Thanked in
    45 Posts

    Default

    Ok so uhm the tank aegis proc is bugged, you may wanna look into that.

  19.   Click here to go to the next Dev post in this thread.   #18
    Spacetime Studios Dev Futumsh's Avatar
    Join Date
    Feb 2010
    Posts
    6,518
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    4,000
    Thanked in
    1,882 Posts

    Default

    Quote Originally Posted by Flamesofanger View Post
    Ultimates are bugged in festerfang outpost PvP arena, i've hit my 6x Str Rage ultimate multiple times and to no avail it was still stuck.
    They're not supposed to work there, it's a pvp map. They probably shouldn't show on the hud there.

  20. The Following User Says Thank You to Futumsh For This Useful Post:


  21. #19
    Senior Member Flamesofanger's Avatar
    Join Date
    Dec 2017
    Posts
    1,125
    Thanks Thanks Given 
    210
    Thanks Thanks Received 
    509
    Thanked in
    284 Posts

    Default

    Quote Originally Posted by Futumsh View Post
    They're not supposed to work there, it's a pvp map. They probably shouldn't show on the hud there.
    Oh i see, thanks for the clarification futumsh!

  22. #20
    Member Sabbido's Avatar
    Join Date
    Jul 2016
    Posts
    147
    Thanks Thanks Given 
    9
    Thanks Thanks Received 
    9
    Thanked in
    8 Posts

    Default

    Can the score on top of screen be fixed to be smaller so that I shows properly even when have the quest/notification popped outwards.

    Map way too easy killed ourselves coz of boredom so thanks for fixing that.

    Heard aegis in pvp is doing a lot of damage return, haven’t checked it there yet though

    Thanks


    Sent from my iPad using Tapatalk
    Thank you,
    Fierce

Similar Threads

  1. 2019-01-07 Content Update (261735)
    By TzatOps in forum DL Announcements
    Replies: 6
    Last Post: 02-12-2019, 10:53 PM
  2. 2019-01-07 Content Update (261736)
    By TzatOps in forum PL Announcements
    Replies: 12
    Last Post: 02-10-2019, 06:18 PM
  3. 2019-01-17 Content Update (261949)
    By Futumsh in forum AL Announcements
    Replies: 15
    Last Post: 01-29-2019, 03:01 PM
  4. 2019-01-17 Content Update (261938)
    By TzatOps in forum AL Announcements
    Replies: 53
    Last Post: 01-26-2019, 05:36 AM
  5. 2019-01-10 Content Update (261815)
    By TzatOps in forum AL Announcements
    Replies: 27
    Last Post: 01-11-2019, 02:56 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •