I honestly do not understand why would you launch this challenge without all ares accessible to everyone. Please let us get to all levels and kill all the relevant mob regardless of the time taken for each party. Each level completed would reward players with basic points.

The timer can remain in place, but it would only indicate time in which extra points will be rewarded. If mob gets killed within ur specified time a party gets extra points for each second left on the clock.

Please remove the dark screen between each level as this is super annoying to the point where one doesn't want to continue playing. Leave the map unhiden and just spawn new mobs at the start of next timer, its this simple.

Moreover, if you want to create a game thats engaging to new players and at the same time set for them low entry bariers please adjust the stats of your bosses in your high end maps.

At the moment it takes ages to kill many of them. Where is fun in spamming for 10min the same combo? Im fairly OP and semi-rich player who can afford top gear in the game and for me it is just one massive boredom. How this must feel for your target audience, i.e., average joe is beyond me.

Solution: reduce the likelihood of drops and the same time make it easier for new players. Make some silly hardcore level for soulless players who actually enjoy this type of gameplay.