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Thread: Overpowered Weapons & Powers Combo! - Dark Legends

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    Quote Originally Posted by Purifysoul View Post
    Today I'm here to talk about the Combo that occurs when players press spam the weapons attack button in PvP.

    Obviously, that Combo isn't new. It existed for many years and it received the most attention in PvP alone since It's a competitive advantage, unlike PvE. That Combo I'm talking about usually had alot lower chance to occur while spamming the weapons attack button, which used to make PvP most likely skill-based aka depending on the moves you do and timing of the powers usage etc etc. Now the modern PvP is all about getting in the arena and spamming the weapons over and over until that Combo turns out and the one who landed it gets the kill easily especially if they don't have the specific powers to counter it charged (Unholy Blessing). The Combo is really strong and lethal, by landing only one on someone who has full health, it will simply take off more than 60% of the health atleast and if it was with (Unholy Blessing) activated, it will get rid of the entire 100% health. Now with that being said, I feel like it should either have a less chance to turn out just like it used to be for many years in PvP or removed entirely just from PvP if that's what it takes. But I'd definitely prefer it to only have a less chance of working instead of disabling it for PvP.
    Not to mention, I'm not talking about it from a personal view, it's something that many PvP players dislike and see unfair, since it's about getting lucky in landing that Combo which makes playing ''Smart'' Not important at all.

    There is another issue I need to also mention.
    The Fatal burst and Brimstone powers Combo! As many of you know, Charging the power Fatal burst and releasing, then charging the power Brimstone and releasing, gives you a chance to land a Combo which makes the Enemy ''burn'' in both PvP & PvE.
    Unfortunately, nowadays PvP is literally 99% of players using that same build and same powers that include Fatal burst and Brimstone to use that Combo, it's basically everything PvP is about and it's very tragic, compared to how PvP used to be.
    PvP used to be about being creative in creating builds, ranking powers and passives of your creativity, simply being able to count on other powers that exist beside Fatal burst and Brimstone powers. All the new recent updates made PvP alot different and I mean it, it basically killed the usage of other powers that used to be seen in PvP because of how weak they all became against Fatal burst and Brimstone combo.
    Before there would be alot more powers seen in the PvP field, I'm talking about Vermin Swarm, Leap, Ghost Strike, Shadow Dance, Curse..Etc. What happend to all those powers? Why are they all useless in PvP now and no one ever uses them ? Why some of them like Vermin Swarm does 0 damage against players using the healing items and forges ? I have the answer, it is because those powers weren't buffed enough as they should have, along with the new Forge system and other new items, and there is a one build of powers which includes the Fatal Burst and Brimstone Combo, that simply can take over and beat any type of those powers above now as it became really strong with the new updates and that's understandable because it does what is so called ''Combo''. So I think it would be alot more fair to buff the powers that don't cause ''Combo'' since they all just stayed the same and no way any of them have a chance against someone who knows how to use the Fatal burst and Brimstone Combo. As a big fan of the old PvP system, I'd love to see a few changes that would bring other powers to life in PvP. It's really boring to use, see and fight the Same Exact Thing everyday the whole time, it's been like that for so long already and it's honestly not enjoyable as much as before.

    From my point of view, there is 2 options that could really help to change that for now.

    1) Nerf the Fatal Burst and Brimstone Combo in some way. By nerfing I don't only mean ''reduce the damage'' of it, nerfing could be in like changing some things with the cooldown, timing, etc.The most simple nerf that it would get, is to atleast not make it possible to land the burning Combo by brimstone after 4-5 Seconds of using the Fatal burst, I've seen it happen alot. Basically someone charges and uses Fatal burst, after 4-5 seconds of releasing, they still charge brimstone and land the burning Combo. It would make more sense if you have to Rush to charge brimstone and release after using Fatal burst to land that Combo instead of having a chance of taking ur time on landing brim. Like after using Fatal burst, you have 2-3 seconds to charge brimstone and land the Combo and if you wait longer it simply doesn't have a chance to apply the burning Combo.

    2) Buff the powers that don't create a ''Specific Combo'' and give Passives which aren't powers, abit more attention since using low amount of points on passives almost doesn't matter against a higher amount of points on the passives because the stats are mostly now created and matter from Forging.

    These are just examples and suggestions I needed to get off my chest since I really love this game and I would hate to not have fun on it anymore. In the end, I'm sure the developers know what's the best for the game and everyone and will consider the right decisions to make the game even more great than it already is.

    Thank you to everyone who took their time to read this and thank you to the developers that are really hard working. Have a blessed day/night Y'all!
    I agree with the 2nd point.
    The start of the post is like bring back dodge ,combo hits bcoz of less dodge and high dmg forge makes it too powerful, when dodge was on everyone wants to remove it and bringing back of dodge will be like waste 4 to 5 minutes for one vs hehe.
    But 2nd point is correct.

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    Quote Originally Posted by tusharreings View Post
    I agree with the 2nd point.
    The start of the post is like bring back dodge ,combo hits bcoz of less dodge and high dmg forge makes it too powerful, when dodge was on everyone wants to remove it and bringing back of dodge will be like waste 4 to 5 minutes for one vs hehe.
    But 2nd point is correct.

    Sent from my SM-G955F using Tapatalk
    Well I'm sure they could nerf the weapons attack Combo without changing anything in the dodge rate, dodge rate stays the same but just change some things in the Combo alone.
    It's not fun to just spam weapons and win fights with barely using any powers, it's both not fun and unfair. It is so *OP* that reacting slow to it will eat up all of the health you have very fast, in the old PvP system there was no forge and no strong gems with special stats except the form gem that had some dodge in it and the weapons combo didn't turn out 70% of the time like right now. So I believe lowering the rate of the weapons combo can be easily done.
    PvP is about playing smart, that's how it would be called competitive. The fun in PvP is to stand out and be skilled, If it's gonna be about counting on spamming weapons attack and landing combos, it is not competitive at all. It's basically like playing casino games and hoping to win.
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