CoC was awesome, I was proud of STS for stepping into the MOBA arena. I actually had a blast playing it, but sometimes as luck goes, the game simply did not gain as much attention as anticipated.
I will forever value STS' passion for their sleek, easy-to-pick-up, intuitive game designs. MOBA players are certainly accustomed to 20 minute length games; they were too blinded to see the beauty of a game like CoC
Regardless, STS continues to find their own 'voice' in the gaming industry, even after all these years. An incredible journey of growth.
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