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  1. #21
    Member Tpfelblatt's Avatar
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    Hoping that the weapons and sets won't be class-specific.

    Personally not a fan of dual-daggers in PvE and especially not in PvP. In the past the tradeoff Range vs DPS was heavily in favor of Range because it also provided sufficient DPS.
    In PvP dual daggers would always fall short of Bow, Talon or Dagger because armor and dodge were too low which made it easy for opponents to kite, stun and shoot the dual dagger wielder down from range.

    This is purely from fox perspective. Rhino might do better with dual daggers because they have two unstuns and the Guardian buff for 8s. Then again we don't know the values on the weapons and which weapon types are going to be introduced yet. Just something to consider for PvP

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    Pretty cool weapons, Cinco. One proc that comes to mind is a storm cloud that has a pirate flag on top of it, pops up over the enemies and rains down pirate looking daggers. Dagger rain? Another is a spear or dagger that when fired, bounces off the enemies, one after another, like ping pong. Or like Yondu's whistle spike from Guardians of the galaxy.

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    What i meant by cooler gear is like we already have pirate hat as vanity but lets make it the new cap gear helm to with diff variations for classes. Prehaps for body like a pirate uniform with maybe a bootleg? Add a parrot pet too for exclusive fast cappers or listed out for plat.

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    Thank you for allowing us to contribute to the new cap. Cinco, we appreciate you and all work and effort you place into our game.

    Regarding the new weapons.

    The two (2) handed weapons should be used as an offensive set with procs based on attack and DAMAGE , CRIT and HIT, the splash damage of weapons is wanted, added target area of effect. The new addition of 'banish' of a mob will be enjoyable to execute.

    And one (1) handed weapons with a use of a shield should be used as a defense set with procs of HEALING , ARMOR and HEALTH & MANA buffs with lesser damage bonuses.

    The procs with beautiful visual effects are desired. Those special procs of the 71 humania elites set a high standard and are most loved within our community.

    I do agree with others where no class specific weapons please. I love the option to choose which gear I use to farm with.

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    These weapon look so cool, specially the compass wand. And the procs so far sound amazing!

    And thank you for bringing back crossbows! Been missing them since 76 cap.

    Also is there going to be a 1-Handed dex ranged weapon? Seeing as it has crossbow and 2-Handed daggers, which were the same type of weapons released in humania cap, which did not have a 1-Handed ranged dex weapon.

    Really excited for more previews.

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    Quote Originally Posted by Cinco View Post
    The Mop is a two-handed item and could be implemented as a melee weapon or as a staff... or both ;-)
    And yes "banish" would be a chance to instantly kill a monster that isn't a mini-boss or the campaign boss.
    Wait a staff OR melee? How is this gonna work? Will it be more oriented for a specific class?

    Also what's the status on the proc visuals? I'm a sucker for cool looking procs and the 105 procs were really kind of okay, at best.

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    I hate to double post but I also suggest adding area of effect team buffs as procs like a total health boost or maybe a heal-on-receiving-damage kind of proc? Like the corrupted blunderbuss from AL.

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    dam this forum is filled w positive peoples lol, in al, most of em gon be toxic on every new updates, havent seen anythin like that in pl

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    Hey Cinco, is the Nautical Compass Wand a Dark Bolt? We’ve seen too much lightning and we’re due for Dark Bolt since Goddess was the last one

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    The weapons are quirky!

    What is the speed of the xbow? 0.6?

    I think an interesting concept could be: the weapons' autos can proc with 'mega combos' to create an even stronger combo. It could double the damage/debuff of the 'mega combo,' and, heal all teammates, for example.

    This would promote team play which is something that, in my opinion, hasn't been a large factor in any recent cap. (Ratio of player stats to mob stats, pets, etc)

    Thanks for making somewhere for us to share ideas!
    Last edited by burntoutdex; 06-22-2019 at 12:18 AM.

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    Quote Originally Posted by avaunt View Post
    dam this forum is filled w positive peoples lol, in al, most of em gon be toxic on every new updates, havent seen anythin like that in pl

    Sent from my vivo 1718 using Tapatalk
    we've been waiting for this update forlong time..

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    I hopw you give some sc's about the armor

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    Im so excited when the 110 content is out *_* I can't wait any longer.

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    To be honest the wand is very underwhelming. Just looks like a toothpick with a circle on the end. Maybe a little more detail, color, or a little bigger. It just looks like a baby toy right now unfortunately.

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    Quote Originally Posted by Muzzling View Post
    To be honest the wand is very underwhelming. Just looks like a toothpick with a circle on the end. Maybe a little more detail, color, or a little bigger. It just looks like a baby toy right now unfortunately.
    Cinco said - All part of the island excursion theme. All of them super-shiny (though the pic doesn't really do them justice in that regard).

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    Btw i like the design nice job cinco!
    Will we see other parts of items (armor and helms)

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    Hope the other weapons look sick aswell.

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    Quote Originally Posted by killinclaw View Post
    Pretty cool weapons, Cinco. One proc that comes to mind is a storm cloud that has a pirate flag on top of it, pops up over the enemies and rains down pirate looking daggers. Dagger rain? Another is a spear or dagger that when fired, bounces off the enemies, one after another, like ping pong. Or like Yondu's whistle spike from Guardians of the galaxy.
    Loving these Ideas so I'm gonna quote them to emphasize and add some more.

    Swabby Mop: Chance to conjure a Bucket full of dirty water, creating a wave/pool.

    Sextant Crossbow: Chance to conjure a star. Between star and position of Sextant crossbow a giant lightbeam damages everthing in its line.

    Captain's Falchion: Conjure a ship/Ghosts of dead crewmates

    Nautical Compass Wand: Drags a bunch of rubble from the ground of the sea and hurls it at enemies.

    Fishmonger's Dual Daggers: Calls upon a school of fish damaging targets and making them vulnerable (Targets inside take additional dmg?)

    For a potential Dagger: killinclaws idea

    Talon: ?

    2h Sword: Call Kraken/Whirlpool

    Probably too much work and too little reward for those kind of procs but you can dream...

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    Tournament & Ladder Leader XghostzX's Avatar
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    Who's pumped for boat racing?

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    Quote Originally Posted by XghostzX View Post
    Who's pumped for boat racing?
    Tour de Alterra next tourney?

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