Originally Posted by
Browdy666
It's Utopia man... Ideal can't be reachable in this situation. Even in games like Dota 2 which is MOBA genre but still have some weaker and stronger heroes there. PC games same thing. World of warcraft for example: in some situation mages are stronger, in some situation warriors and so as rogues. If all classes will become the same what a point to have multiple different classes? Another thing is maybe pve content favours rogue more than two other classes? Because its about who kills faster, where rogue is the grandmaster. My opinion is that we need more dungeons with difficult lvl as Deep Marsh bosses or harder with interesting boss/creeps mechanics instead of wasting time over obvious things... Tdm mode is not popular like used to be, because people don't wanna take reality, they think that someday old stable business model will change as they wanted too see it. Game is alive, ebon items are cool, content is decent for such mobile game, we have a lot of cool events, so could you tell me what a point for Sts to change it? Duel? What is duel - it's sparring room, basically we need it to see how things work, to play with friends for creating new tactics for our class, for better understanding role in the map. It means nothing at all, no aps, no reward, no lb, not entertaining as good team fight, who even cares about Duel mode? Unfortunately tdm now currently broken, because we have no class limits per room. It's very bad because allows to stack warrior team and making it useless to play. . .
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