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Thread: what killed pvp

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    Default what killed pvp

    the game is arcane legends but it turned into CASINO legends. thats what sealed the fate of pvp. admit it or not.

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    lol, I totally agree with you... Arcane legends turned into Casino legends... However, people will always be venturesome and would prefer gambling...
    That's the real problem, however, we can't do anything with the fact that it became casino legends...

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    Hey, buddy, I totally agree with you, because people are venturesome by their origin, for example, my brother has always been a venturesome person, and he even created a gambling game in childhood... For example, now he didn't even changed, plays arcane legends and after that goes to play this online casino from Singapore to make money, and you know, I don't know if he's lucky or he knows something more, but he regularly wins there...
    Last edited by Tryhardpls; 08-15-2019 at 03:26 AM.

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    Currently level 63 tdm is the most active ive seen pvp in the three years ive been playing. Thats not saying much tho. Theres really not that many players bc u have to invest a huge amount of time or money or both to get the gear, awakes and pets u need or ull get eaten alive. My gear could easily sell in auction today for 80-100million, and when my tablets not glitching i still get wrecked by rogues who hardly seem to try. Im pretty sure this is why.

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    Guys I can give you the answer, the one that killed pvp is awakes. It's same as the game Tera (if you know here)
    Before 6-7 years before the awake realese Tera was second most play able game for kind of games like Wow, but when awakes realised she sudennly started to die out. It's same as AL. I remember before awakes how the pvp was still alive. I was playing every-day without good gear even. Just to have fun and I had chances to kill the enemy too. Simple answer

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    Quote Originally Posted by Demixl View Post
    lol, I totally agree with you... Arcane legends turned into Casino legends... However, people will always be venturesome and would prefer gambling...
    That's the real problem, however, we can't do anything with the fact that it became casino legends...
    Casino legends or Merchant legends


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    Gambling gold for gear and sir spendsalot lol that my reason but i still do op with my rogue lvl 17

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    Quote Originally Posted by RoboMinior View Post
    Guys I can give you the answer, the one that killed pvp is awakes. It's same as the game Tera (if you know here)
    Before 6-7 years before the awake realese Tera was second most play able game for kind of games like Wow, but when awakes realised she sudennly started to die out. It's same as AL. I remember before awakes how the pvp was still alive. I was playing every-day without good gear even. Just to have fun and I had chances to kill the enemy too. Simple answer

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    Devs please hear this out, or you guys intentionally ignoring the root problem of PVP

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    <Elite Twinks> <Letal Sharks>

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    awakes are fine, buff some damage for low levels. So all classes can fight in fairness. for high lvls, they look ok for now.

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    Quote Originally Posted by LegendaryLeo View Post
    awakes are fine, buff some damage for low levels. So all classes can fight in fairness. for high lvls, they look ok for now.
    The awakes killed and are still killing many games

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    Quote Originally Posted by LegendaryLeo View Post
    awakes are fine, buff some damage for low levels. So all classes can fight in fairness. for high lvls, they look ok for now.
    In my opinion, Its not about the damage being too low, it's about the armor being too high. Everyone wants to stack armor. Level 16s with 2k armor, using cottonkill/nekro which is even more protection, slotted in a samael which constantly heals them.. One tdm is like 40 minutes. I think the awakens needs to nerfed for gear under level 46. Armor especially. For example instead of max armor slot being 150 it should be like 75, The 125 one should be 60 or something and then 100 should be 50. And then do similar patterns with the other awakens.

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    Quote Originally Posted by Kissaura View Post
    In my opinion, Its not about the damage being too low, it's about the armor being too high. Everyone wants to stack armor. Level 16s with 2k armor, using cottonkill/nekro which is even more protection, slotted in a samael which constantly heals them.. One tdm is like 40 minutes. I think the awakens needs to nerfed for gear under level 46. Armor especially. For example instead of max armor slot being 150 it should be like 75, The 125 one should be 60 or something and then 100 should be 50. And then do similar patterns with the other awakens.

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    scaling awakenings down wont stop the rich from having highest armor.

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    Quote Originally Posted by LegendaryLeo View Post
    scaling awakenings down wont stop the rich from having highest armor.
    It'll stop them from having as much armor as they have by decreasing the max armor they can get. If someone naturally naturally has 1000 armor before any awakens and they roll max armor every slot or something (I do realize it's highly unlikable. Just an example. Might even be able to get more. Just didn't feel like doing math.) it gets them to like 2500 armor or something. That's +1500. If you decrease the max roll they can get by half they'd only get like a total of 1750 armor. And the difference between fighting someone with 2500 armor and 1750 armor is huge. They will still have the most armor, and technically got what they paid for. Just not a ridiculously high amount for a lvl 13 or something.

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    Quote Originally Posted by Kissaura View Post
    It'll stop them from having as much armor as they have by decreasing the max armor they can get. If someone naturally naturally has 1000 armor before any awakens and they roll max armor every slot or something (I do realize it's highly unlikable. Just an example. Might even be able to get more. Just didn't feel like doing math.) it gets them to like 2500 armor or something. That's +1500. If you decrease the max roll they can get by half they'd only get like a total of 1750 armor. And the difference between fighting someone with 2500 armor and 1750 armor is huge. They will still have the most armor, and technically got what they paid for. Just not a ridiculously high amount for a lvl 13 or something.

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    lol, for real ur quoting 13s now? xD. Take a look at you high levels and that armor HP atrocity, what about crit and dodge beyond 100%>? not insane enough? rogues do damage that rival the modded damage of developers(just an exaggeration but you get it), dont just focus on 'armor' awakes, when you could take a more fair and non-bias route of learning about other factors that could contribute.

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    Quote Originally Posted by LegendaryLeo View Post
    lol, for real ur quoting 13s now? xD. Take a look at you high levels and that armor HP atrocity, what about crit and dodge beyond 100%>? not insane enough? rogues do damage that rival the modded damage of developers(just an exaggeration but you get it), dont just focus on 'armor' awakes, when you could take a more fair and non-bias route of learning about other factors that could contribute.
    So you want them to nerf awakes everywhere lol? Thatd cause a riot. Of course I'm talking about low level 13s lol. Well not 13s in specifically but low levels. Didn't you say "buff damage" low levels. I thought that's what we were talking about. Low levels. I was just saying it's not the damage but armor in my opinion. Also you literally said "awakens are fine for high level" only problem you mentioned was low levels lol. So how do you start saying how high level rogues are broken all of a sudden lol? Also how would they even nerf it then? Would it be similar to my suggestion? Cuz you're just pointing out what's wrong but no actual suggestions lol. And even then it's hard to even understand what you actually think lol cuz one second you say "high levels are fine low levels need more damage". Then when I say it's not damage for low levels it's the excessive armor all of a sudden you're surprised I'm talking about low levels, when that originally was the topic, and how high level rogues are too strong lol.

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    Quote Originally Posted by Kissaura View Post
    So you want them to nerf awakes everywhere lol? Thatd cause a riot. Of course I'm talking about low level 13s lol. Well not 13s in specifically but low levels. Didn't you say "buff damage" low levels. I thought that's what we were talking about. Low levels. I was just saying it's not the damage but armor in my opinion. Also you literally said "awakens are fine for high level" only problem you mentioned was low levels lol. So how do you start saying how high level rogues are broken all of a sudden lol? Also how would they even nerf it then? Would it be similar to my suggestion? Cuz you're just pointing out what's wrong but no actual suggestions lol. And even then it's hard to even understand what you actually think lol cuz one second you say "high levels are fine low levels need more damage". Then when I say it's not damage for low levels it's the excessive armor all of a sudden you're surprised I'm talking about low levels, when that originally was the topic, and how high level rogues are too strong lol.

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    armor is the instinctive thought of the cause, well if we dig deeper it is just a factor and not a main cause. Yet yes there is truth to ur statement and it is respectable.

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