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Thread: Level 10 mage?

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    Default Level 10 mage?

    Hi, I need some help with my 10 mage.

    ive currently got it as pure int but im thinking of going 50/50 int/dex. Can anyone give input as to how it would work for me?

    im also redistributing its skill points. Can anyone give some input as to what a good build would be?

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    Senior Member saool's Avatar
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    my main is pure int and I love it.

    I got a few twinks I'm going 50/50 on.

    I'd say go pure to get to really know a mage, and then branch off into different builds add me if you'd like ign: Saool
     
    If you know who the character is, this is his final Form!
     
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    5 heal, 3 firestorm, 1 ice.
    35 int, rest dex.
    35 is for necromancer's cap (green), and alchemists robe (pink)
    Use level 10 purple or pink wand (toy man, or candle wand)
    Use level 10 shield (any holiday one, best is probably ornament)
    Also get ring (I like 2 hit, 1 h/s, 1 m/s)
    And rest dex is for more hit.
    rhinomagic[/B]

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    Why an alchemist robe? Wouldnt a sorceror robe be better?

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    Forum Adept Deadsoldiers's Avatar
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    The problem is that a level 10-16 twink bear can easily kill a twink mage as long as they are not higher than lvl 21 (then they get strong) so an important thing is to have a high amour so you dont get one hit killed and a high hit% so you dont miss your target (that can decide about win or loss). Choose your equitment considering those aspects. I also have to say that a mage isnt the optimal choice for pvp at that level because it doesnt have the things needed at that level. Bears can rage to get a high crit and have a strong amour, they need health pots (you cant use them in pvp but still in pvp everyone needs them but cant use them, hope you get what i mean when you read untill mage.) A bird have the skills to do high damage through focus for crit thats good for pvp but its amour is low so it isnt optimal, and it consumes both types of pots (you cant use pots but everyone would need red pots but birds also would need a few blue ones which bears arent needing) mage can fight noobs and make its wins because it can heal between the attacks, mages cant deal high damage, it got nothing to up crit at level 10, it also dont have the best amour and it just would consume blue pots (but in pvp they would need reds aswell) so if the mage runs out of mana the opponent wins with 90% chance bears dont run out of mana fast birds faster than bears but not as fast as mages. At all for that level pvp bears are best so mages have to try copy bears "skills" so they have a chance to win. Klick thanks button if it helped ;-)
    Characters:
    Deadfarmers Level 76 Mage Deadsoldiers Level 36 Bear Deadfighters Level 15 Twink Deadmerchant Level 33 Merchant

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    fail

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    i say alchemist candle sled any hat skills 6 lightning siince 3 second to recharge 3 heal and rest fire plz click thx button

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    Quote Originally Posted by faot:516123
    i say alchemist candle sled any hat skills 6 lightning siince 3 second to recharge 3 heal and rest fire plz click thx button
    Wait, why alchemist? From what I have seen sorc has 4 h/s while alchemist has 0. I guess the little bit more m/s is good but without that h/s it doesnt seem like it would make a difference. Mind explaining why alchemist is preferred?

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    Senior Member Register's Avatar
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    You will need m/s, no matter what. Nothing sucks more than running out of mana in the middle of a fight.
    ShadowPlat OneMoreDay RegiLess & RegFree
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    Forum Adept Deadsoldiers's Avatar
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    First its double post faot second i think you better give constructive feedback than saying just fail, thats just disrespectful and not constructive and helps this thread. Wont start a flame war because that isnt constructive aswell. Hope we can stay close the topic now.
    Characters:
    Deadfarmers Level 76 Mage Deadsoldiers Level 36 Bear Deadfighters Level 15 Twink Deadmerchant Level 33 Merchant

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    Quote Originally Posted by Deadsoldiers:516228
    First its double post faot second i think you better give constructive feedback than saying just fail, thats just disrespectful and not constructive and helps this thread. Wont start a flame war because that isnt constructive aswell. Hope we can stay close the topic now.
    He may have accidently double posted due to lag, ive seen it happen before.

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    Thats ok then but its not really cool just saying fail without any reasons. Now back to the topic i think its a lot said and i would suggest you try a bit around with the things the others suggested it will help you to make your own build.
    Characters:
    Deadfarmers Level 76 Mage Deadsoldiers Level 36 Bear Deadfighters Level 15 Twink Deadmerchant Level 33 Merchant

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    Senior Member birdmasta's Avatar
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    hmm try this build but u have to b lvl 13
    gear:
    dex helm from plat pack for dex
    the ring that gives 7 armor
    alch armor
    winter fest mint cutter
    skills:
    6 light
    1 fire
    1 drain
    1 ice
    3 heal
    combo:
    drain light ice fire or change it around but keep drain second or first
    tip: do not fight 16 and up dex bears bcuz u dont have the skill to debuff armor yet

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    Quote Originally Posted by Ivan Johnson View Post
    Wait, why alchemist? From what I have seen sorc has 4 h/s while alchemist has 0. I guess the little bit more m/s is good but without that h/s it doesnt seem like it would make a difference. Mind explaining why alchemist is preferred?
    Alright. Using my build, which almost all level 10 mages use, you get 1 extra m/s. Because of heal, that 4 h/s is totally worthless. It is a miniscule addition to health regeneration, and you don't need it at all. Also, hit is much more important at that level, and alchemist gives 3% more hit than sorcerer. Also, don't thank those that include the phrase "Please hit the thx button."
    Thanks is to earned, not asked for.
    Also, @faot, don't call anyone a fail. There are many ways to say it more nicely.
    rhinomagic[/B]

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