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Thread: suggestions about duels

  1. #1
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    Default suggestions about duels

    1) https://www.spacetimestudios.com/sho...ystem-to-Duels
    2) when i get duel invite i would like to see which class is trying to duel me
    3) i want to see my enemy at top of my screen, not left or right side
    4) map for duels should be a bit bigger, and more distance between spawns (many players getting killed only because they lag at every new round while respawning)
    5) winner of round should have immunity for damage when his enemy dead (so he wont die because of DoT) ?

    and biggest suggestion: maybe we can have duels at "Blood Beach"/"Crypts of Kraag" (with same rules as regular TDM and without reseting after every death)? till 10-20 kills, its more interesting than just go forward to enemy and compare who has better stats, and with that type of duels we will not need to create guildbattleground 1v1 every time ...

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  3. #2
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    Default

    +1 good suggestions

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