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Thread: Crazy suggestions but it might be OP

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    Default Crazy suggestions but it might be OP

    My suggestion is to bring different play style between each class.let me explain.
    For example we take warrior : there are 2 types:either u choose tank mode (with aegis) or damage mode (with sword)
    For rogue: either assassin mode (daggers) or archer(bow)
    For mage : mage support tanky (staff)
    Shotgunner (damage mode).
    It means that each class have to choose a play style and can reroll to switch between each specialty.
    It also means that if u are a tank warrior you can only wear aegis and so on... For rogue assasin mode you have to wear daggers.
    Obviously for each play styles you have different new skills. For example : assassin rogues : invisibility for 5sec
    Tank warrior :immunity for 3sec for the team
    Mage support tanky:grants %hp to all allies.
    Which means like 1 new skill for each class. Instead of 5 (with ult), we may have 6 or 7.This will make the game more enjoyable.
    One last idea, if u inspect someone u can see his specialty.
    That would be great if devs read that!!

    Tyvm for reading this monster and wish you guys support my ideas ty

    Perfectiming.

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    Senior Member PatD's Avatar
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    Default

    sorry but i prefer to be able to be both type anytime as i wish depending of map etc... What u suggest is to remove our ability to make our own build -1

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    Default

    I understand thanks tho for replying
    Thread still open

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    While your idea might have been good when the game started, it isnt feasible at the moment. All classes that we prefer to play with have two different types of weapon playstyles for a reason; so that we can choose as according to the situation. Everyone is used to that method of gameplay. If we limit that now it would seem problematic in the future as already the weps play such a significant role that it can ensure if you can finish a map. Especially for a tank. Thank you for your idea though. I bet with a little tinkering a better one may come yet ^..^ I like you extra skills idea. With ultimate limited to one active at a time, maybe we can have extra skills or boosts via gears and such soon.

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    Senior Member Dalmony's Avatar
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    I like it. It's like a skill tree with 2 branches which would stretch our skill points further and force us to make choices in how to allocate points - we have so many these days we can pick exactly the build we want and have points left over we don't know what to do with.

    Not sure how it works in being tied to a weapon however as a lover of the bow since 1999 #oldskool (I kid) I would love it if the sacrifice for choosing this play style wasn't so huge in terms of dps/dmg loss. I see no reason for this :/

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    Maybe this mode should only be active in pvp?

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