Thanks for the reply Cinco! I understand the Mythical pieces are meant to be kept almost "exclusive" and this is intentional. However, I just can't fully wrap my head around how it makes sense for about 80 percent of capped player to never actually be able to experience endgame pvp/ctf with the L110 Mythical sets. They'll spend all this time just trying to afford, THEN look for these complete Mythical sets which are in such shortage and most likely will never be enough for 15%-20% of these capped characters in Pocket Legends to have at a time as pointed out.
Perhaps everyone (or the rest of the 80-85%) could use Elite sets until this is addressed later down the road, but as of right now these Elite sets do not even stand a chance when going head on with the Mythical sets. The fact that there is absolutely no competition with the mythical sets and other gear at L110 as with previous caps, just isn't really "healthy" for this aspect of the game imo. (I'm thinking back to the L56 cap where say uncommons, rares, or epics for those who couldn't afford or find a completely crafted legendary set, could actually compete and still enjoy pvp/ctf with)
I'm really glad this will be addressed later in the future, but I still feel like something (no matter how small each individual suggestion I've proposed could be made into) should be taken. Whether this may be a small increase to drop rates from the Gold Dragon Treasure chests, or a very small chance at dropping these few other Mythical pieces from Ebonthrax, there should be something players can still more realitically work towards.
All this being said, I still respect your thought process and goals you have towards building up this L110 cap, but I'm really just here to put out what I honestly feel could be slightly tweaked on for BOTH Pocket Legends and its players within to benefit from.
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