Hey there folks,

since I still love this game, even if I don't like one bit the direction it is taking, here is my list of wishes for the future of PL, taken from other MMOs I have tried:

- Maps:
As for now the maps are instances, in the general meaning of it (not from the technical point of view), I think Pve maps should be divided into 2 types: Instances and Terrain.
The Terrain ones are maps like Croc Feud, where mobs respawns and large enough where all level can joins. Here is where you would be grinding your experience. At some ends of the map there would be entrances to the Instance maps.
Instance maps are the normal campaigns we have now. They can be paid or free and are level locked (which means that only certain level toon can enter it).
In the Terrain maps you can gain trash, uncommon and rare gear. In the Instance maps only epic and legenderary item drop.

- Quests
In my opinion, the quests should drive our way to the top level for that camapaign (Terrain + Instances). You can grind, but that would take longer than choosing the quests. The daily quests should drop a second type of currency, which can be used for further purposes (access to minigames, buying gear and so on). There should be also epic quests that take several camapaign to be done.

-Crafting
As for now crafting is nothing, we let someone to do the dirty work for us. I would like to see gathering skills and professions which you can level. The materials to search for would be of 2 types: Normal ones which have to be gathered in the Terrain maps, and Special ones which drops from mobs (maybe only from Instance's mobs).
There will be two types of recipes: normal which requires only normal material to be crafted, and special ones which upgrades the best loot and requires special material too.

-Guild
As for it is now there is no to little reason to join a guild. Let the guilds have levels. The more levels your guild have the better the benefits are. You can buy levels with drops from particular daily quests made only for guilds. These can be obtained from boards within the Guild hall itself. The benefits can range from discounts on elixir on buff you can get on your toons.

-Pet
As they are now, they are just vanities. Let them be leveled. They could offer only buffs and you would have to feed/train them to gain better buffs. This could be a good Gold sink.

-Skills
After we have finished to max them all out, they will raise their cap. Not good.
Here is a idea. Let certain skills have a max cap, let's say 5. Others will have no max cap. Let's have passive skills too. Let's have special skills gained from specializations... You know the rest.

I won't say anyting about PvP since I don't like it as a concept. I will let others say their opinons about this matter.
I don't think devs will take this suggestion into consideration, but I will write my opinions nonetheless.

Suggestion delivered.