Quote Originally Posted by Fwend View Post
The introduction of the new inventory slot "Packs" was certainly innovative for our established beloved game.

I understand why this was included and feel it was pushing our game in a new direction. Towards Pay to Win.

Our player base has grown older and has changed. What we have to keep in mind is that because our community is close and small, we have to think about supporting the game as well.


I understand the frustration in why our boisterous PVP players of our community are unhappy about how Mythic gear is obtained. Because it stops them from enjoying the game when they and all their friends can not obtain the full sets and just pvp.

I agree that this campaign has certainly been a challenge when it comes to gaining experience to level up, as well as gaining the best end game gear.

What I have noticed is that STS have listened to our concerns.

When we expressed our concerns regarding XP and looting items, Cinco changed and made a premium platinum map, HYPER-THRAX.

When we expressed our frustration in gaining xp, Cinco made an XP Prince Lev'lar week long event.


This new Platinum Dragon Treasure, has injected life back into farming. But it also has turned pvper's away more.

As others have mentioned, we rely heavily on the pay to win player to continue to sell those Hyperthrax tickets and to buy Platinum, Gold and Silver treasures to open.
Turned both pvpers and pvers away from the game*

Farming is such a snoozefest compared to even last cap

Who the hell wants to just farm chests that you cant do anything with other than sell because they cost plat to open? Not me lol I want gear

Endgame is pitiful now compared to what it was last cap and certainly all other caps before