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    Junior Member #waydog2020's Avatar
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    Why are there any arguments about this?

    PvP should be accessible to everyone. Hiding necessary gear behind a paywall is just not it.

    PvE is dead because there's no way to even get a full set and the droprate is outdated for such a pitifully small playerbase.

    The ones who have sets are the filthy rich, and even they would prefer mythics to be abundant.

    Happy players stick around. If they stick around, they will spend money.

    Something needs to be done: add a quest-line, raise the droprate, and remove loot-crates. It's literally not hard to implement? lol?
    Last edited by #waydog2020; 09-09-2019 at 08:07 AM.

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    Forum Adept fruitbattwo's Avatar
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    Quote Originally Posted by #waydog2020 View Post
    Why are there any arguments about this?

    PvP should be accessible to everyone. Hiding necessary gear behind a paywall is just not it.

    PvE is dead because there's no way to even get a full set and the droprate is outdated for such a pitifully small playerbase.

    The ones who have sets are the filthy rich, and even they would prefer mythics to be abundant.

    Happy players stick around. If they stick around, they will spend money.

    Something needs to be done: add a quest-line, raise the droprate, and remove loot-crates. It's literally not hard to implement? lol?
    Unfortunately, it’s been made clear that STS’s agenda does not align with what would make the player base happy at all. Even though only a small handful of us voice our opinions here, you could ask almost any endgame player how they feel about the recent changes and get negative feedback.

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    Quote Originally Posted by fruitbattwo View Post
    Unfortunately, it’s been made clear that STS’s agenda does not align with what would make the player base happy at all. Even though only a small handful of us voice our opinions here, you could ask almost any endgame player how they feel about the recent changes and get negative feedback.
    Yea its sad they couldve made a lot more money if they kept their community happy but unfortunately they chose the lazy option

    Sent from my SM-G960U using Tapatalk

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    Senior Member Fwend's Avatar
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    The introduction of the new inventory slot "Packs" was certainly innovative for our established beloved game.

    I understand why this was included and feel it was pushing our game in a new direction. Towards Pay to Win.

    Our player base has grown older and has changed. What we have to keep in mind is that because our community is close and small, we have to think about supporting the game as well.


    I understand the frustration in why our boisterous PVP players of our community are unhappy about how Mythic gear is obtained. Because it stops them from enjoying the game when they and all their friends can not obtain the full sets and just pvp.

    I agree that this campaign has certainly been a challenge when it comes to gaining experience to level up, as well as gaining the best end game gear.

    What I have noticed is that STS have listened to our concerns.

    When we expressed our concerns regarding XP and looting items, Cinco changed and made a premium platinum map, HYPER-THRAX.

    When we expressed our frustration in gaining xp, Cinco made an XP Prince Lev'lar week long event.


    This new Platinum Dragon Treasure, has injected life back into farming. But it also has turned pvper's away more.

    As others have mentioned, we rely heavily on the pay to win player to continue to sell those Hyperthrax tickets and to buy Platinum, Gold and Silver treasures to open.
    Last edited by Fwend; 09-10-2019 at 03:23 AM.

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    Quote Originally Posted by Fwend View Post
    The introduction of the new inventory slot "Packs" was certainly innovative for our established beloved game.

    I understand why this was included and feel it was pushing our game in a new direction. Towards Pay to Win.

    Our player base has grown older and has changed. What we have to keep in mind is that because our community is close and small, we have to think about supporting the game as well.


    I understand the frustration in why our boisterous PVP players of our community are unhappy about how Mythic gear is obtained. Because it stops them from enjoying the game when they and all their friends can not obtain the full sets and just pvp.

    I agree that this campaign has certainly been a challenge when it comes to gaining experience to level up, as well as gaining the best end game gear.

    What I have noticed is that STS have listened to our concerns.

    When we expressed our concerns regarding XP and looting items, Cinco changed and made a premium platinum map, HYPER-THRAX.

    When we expressed our frustration in gaining xp, Cinco made an XP Prince Lev'lar week long event.


    This new Platinum Dragon Treasure, has injected life back into farming. But it also has turned pvper's away more.

    As others have mentioned, we rely heavily on the pay to win player to continue to sell those Hyperthrax tickets and to buy Platinum, Gold and Silver treasures to open.
    Turned both pvpers and pvers away from the game*

    Farming is such a snoozefest compared to even last cap

    Who the hell wants to just farm chests that you cant do anything with other than sell because they cost plat to open? Not me lol I want gear

    Endgame is pitiful now compared to what it was last cap and certainly all other caps before

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