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  Click here to go to the first Dev post in this thread.   Thread: 2019-10-03 Content Update (268838)

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    Spacetime Studios Dev TzatOps's Avatar
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    Default 2019-10-03 Content Update (268838)

    + Vardan Valley boss monsters have a chance to drop a new Level 76 Mythic Belt (that creates a set with Level 76 Mythic Rings and Amulets)!
    + Warrior Vengeful Blood damage buff now stacks with other damage multipliers.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Great buff.

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    Ty Sounds Better now

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    Nice

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    Quote Originally Posted by TzatOps View Post
    + Vardan Valley boss monsters have a chance to drop a new Level 76 Mythic Belt (that creates a set with Level 76 Mythic Rings and Amulets)!
    + Warrior Vengeful Blood damage buff now stacks with other damage multipliers.
    Ooooo

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    Nice

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    Sexy idea lmao gg!

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    Thanks for the adjustments.

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    Quote Originally Posted by TzatOps View Post
    + Vardan Valley boss monsters have a chance to drop a new Level 76 Mythic Belt (that creates a set with Level 76 Mythic Rings and Amulets)!
    You just gonna hide that in a Content Update? XD

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    Quote Originally Posted by TzatOps View Post
    + Warrior Vengeful Blood damage buff now stacks with other damage multipliers.
    pff, what about shadow veil

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    No love for rogs come on...

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    Rog please hit me muehehehe

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    Ty for the VB fix!!!

    IGN: Cytotoxin(76)+Necrotoxin(63)
    Class: Warrior

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    Since warriors VB got buffed, why not buff mages curse skill? Not sure what this skill does exactly in pvp, but I can tell you it is beyond useless in pve. It literally does next to nothing for damage, has few targets hit, and debuffs are small (most of which can come from pet attacks). It would be nice if this skill had some use in pve. I in no way expect it to have the power level of ebon aegis reflect, but I do expect it to do noticeable damage.

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    To further the case for curse buff, I did some quick testing. I learned that the higher damage you have means higher curse damage (I think). Anyway here are the results:

    No pet equipped my mage had 4K damage. Cursing a mob in morgera lair, a mob took roughly 1k damage when it hit me with no shield or damage reduction. Curse lasting 7 seconds and mobs attacking roughly every 2 seconds resulted in only about 4K damage done in total to a mob. This is nothing considering how high health mobs are these days. I also tested a full strength build at curse only did about 500 damage per attack from a mob.

    Next I followed the same procedure and went to hydra. Hydra has significantly higher damage and health than a mob in morgera lair, so I thought it would be different. Surprisingly, I cursed hydra and each attack from hydra only did about 1k damage to the boss. Considering the even slower attack speed, curse only did about 2k damage in total to this boss.

    In conclusion, curse is just bad against mobs and very bad against bosses. Debuffs from this skill are also useless as most pets will give the same debuffs when they attack. Please consider buffing this skill, as I can’t say I’ve ever seen mages (at least knowledgeable ones) running with this skill in Pve (for good reason). Thanks.

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    Quote Originally Posted by Korabiv View Post
    To further the case for curse buff, I did some quick testing. I learned that the higher damage you have means higher curse damage (I think). Anyway here are the results:

    No pet equipped my mage had 4K damage. Cursing a mob in morgera lair, a mob took roughly 1k damage when it hit me with no shield or damage reduction. Curse lasting 7 seconds and mobs attacking roughly every 2 seconds resulted in only about 4K damage done in total to a mob. This is nothing considering how high health mobs are these days. I also tested a full strength build at curse only did about 500 damage per attack from a mob.

    Next I followed the same procedure and went to hydra. Hydra has significantly higher damage and health than a mob in morgera lair, so I thought it would be different. Surprisingly, I cursed hydra and each attack from hydra only did about 1k damage to the boss. Considering the even slower attack speed, curse only did about 2k damage in total to this boss.

    In conclusion, curse is just bad against mobs and very bad against bosses. Debuffs from this skill are also useless as most pets will give the same debuffs when they attack. Please consider buffing this skill, as I can’t say I’ve ever seen mages (at least knowledgeable ones) running with this skill in Pve (for good reason). Thanks.
    Curse skill for mage is obselete for pvp and pve... Never pve anyway.. Many pets AA can cancel this skill in pvp

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    Quote Originally Posted by Korabiv View Post
    To further the case for curse buff, I did some quick testing. I learned that the higher damage you have means higher curse damage (I think)
    2019... ppl finally learned skills of their main class...

    Quote Originally Posted by Korabiv View Post
    Iíve ever seen mages (at least knowledgeable ones) running with this skill in Pve (for good reason)
    LOL

    Quote Originally Posted by will0 View Post
    Curse skill for mage is obselete for pvp
    rogues in clashes will use glowstik earlier or later (and mostly it happens to block some dmg from enemy rogue, not for remove curse), when shield is down its time to use curse (it's how that usually happens), its not obselete for pvp. other pets which can remove curse are useless in pvp, so just need wait when enemy's glow shield down. and yea, u cant recieve 2nd glowstick shield immideately after 1st was down

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    How fast u guys put a 76 belt in new map, while the mire belt is not and forgotten, u guys said before that all mire set will add in raid loot able, but where is that now? Smh!!!!

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    Fake x6 vial drop! Not worth to run, waste of time

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    fake 6x drop vial

    johnkwan

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