Do you think adding a mob counter (number off mobs left in map either: total or till boss spawns) to the HuD would help things like joining super long maps only to run and find a next to empty map?

New map specifically is plagued by this, everyone is skipping the boss. People joining after inital pt cleans mobs and leaves just create a ladder of join/leave because poor communication and no indicator of the state of the map.


Should be turned off for timed runs im assuming.

Cheers~