Results 1 to 20 of 90

  Click here to go to the first Dev post in this thread.   Thread: To The Spacetime Team(Pvp)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Forum Adept
    Join Date
    Jul 2016
    Posts
    356
    Thanks Thanks Given 
    79
    Thanks Thanks Received 
    140
    Thanked in
    77 Posts

    Default

    To all the people that would be against creating a new mode with no awakes, why would it be bad? In theory, all current pvpers would continue to play pvp as they normally do, since they spent so much on their gear. Adding a mode with no awakes only adds more options for people. It gives people who normally don’t pvp a chance to play and it also gives the normal pvpers a different option then what they usually do. It’s a win for both. And from my basic understanding of programming, it would be fairly easy for sts to add to the game.

  2. The Following User Says Thank You to Korabiv For This Useful Post:


  3. #2
    Senior Member
    Join Date
    Aug 2016
    Posts
    1,078
    Thanks Thanks Given 
    44
    Thanks Thanks Received 
    324
    Thanked in
    195 Posts

    Default

    Quote Originally Posted by Korabiv View Post
    To all the people that would be against creating a new mode with no awakes, why would it be bad? In theory, all current pvpers would continue to play pvp as they normally do, since they spent so much on their gear. Adding a mode with no awakes only adds more options for people. It gives people who normally don’t pvp a chance to play and it also gives the normal pvpers a different option then what they usually do. It’s a win for both. And from my basic understanding of programming, it would be fairly easy for sts to add to the game.
    I'm against the no awakes pvp mode and I'm also against the no speed set suggestion as well as the removal of keys and pet slots. The only issue I see with awakenings is the armor awakenings that have disrupted the class balance by giving everyone the opportunity to be warriors no matter their class.

    STS carefully designs item stats before release but what was originally released as a 2,000armor armor for a rogue is boosted up to 3000-3500 by awakenings. Multiply that by all items you can use and you'll see the problem.

    I'm all for:
    - Removing armor awakenings only from pvp
    - Reducing venims arcane ability pull and throw power
    - New ctf maps
    - New tdm maps
    - New domination game mode?
    - New destroy the enemy objective mode?
    - Self-automated guild battlegrounds monthly tournament system + seasonal lb
    - Open world pvp (10 v 10 max in all pve maps available with or without mobs)

    I'm against:
    - Removing all awakenings
    - Removing speed set
    - Removing keys
    - Removing pet slots

    Free-to-play doesn't keep the game running and if you can't understand that then there's a problem.
    Last edited by Perceval; 10-06-2019 at 01:55 AM.

  4. #3
    Senior Member plpr's Avatar
    Join Date
    Jan 2014
    Location
    Pennsylvania USA
    Posts
    889
    Thanks Thanks Given 
    239
    Thanks Thanks Received 
    216
    Thanked in
    142 Posts

    Default

    Quote Originally Posted by Perceval View Post
    I'm against the no awakes pvp mode and I'm also against the no speed set suggestion as well as the removal of keys and pet slots. The only issue I see with awakenings is the armor awakenings that have disrupted the class balance by giving everyone the opportunity to be warriors no matter their class.

    STS carefully designs item stats before release but what was originally released as a 2,000armor armor for a rogue is boosted up to 3000-3500 by awakenings. Multiply that by all items you can use and you'll see the problem.

    I'm all for:
    - Removing armor awakenings only from pvp
    - Reducing venims arcane ability pull and throw power
    - New ctf maps
    - New tdm maps
    - New domination game mode?
    - New destroy the enemy objective mode?
    - Self-automated guild battlegrounds monthly tournament system + seasonal lb
    - Open world pvp (10 v 10 max in all pve maps available with or without mobs)

    I'm against:
    - Removing all awakenings
    - Removing speed set
    - Removing keys
    - Removing pet slots

    Free-to-play doesn't keep the game running and if you can't understand that then there's a problem.
    This mindset is what destroyed Pocket Legends pvp I hope people realize how bad of an idea this is.

  5. #4
    Senior Member
    Join Date
    Aug 2016
    Posts
    1,078
    Thanks Thanks Given 
    44
    Thanks Thanks Received 
    324
    Thanked in
    195 Posts

    Default

    Quote Originally Posted by plpr View Post
    This mindset is what destroyed Pocket Legends pvp I hope people realize how bad of an idea this is.
    We aren't in 2013 anymore. If you can't play with the times, move on.

    "oh I hate speed set in pvp. Turn it off" - said just about everyone here.

    How about addressing the core issues rather than personal issues.

  6. The Following 2 Users Say Thank You to Perceval For This Useful Post:


  7. #5
    Senior Member
    Join Date
    Jun 2015
    Location
    To your right
    Posts
    1,936
    Thanks Thanks Given 
    895
    Thanks Thanks Received 
    506
    Thanked in
    273 Posts

    Default

    Quote Originally Posted by Perceval View Post
    We aren't in 2013 anymore. If you can't play with the times, move on.

    "oh I hate speed set in pvp. Turn it off" - said just about everyone here.

    How about addressing the core issues rather than personal issues.
    May I have some insight on what exactly are the “core issues”?


    Sent from my iPhone using Tapatalk

  8. #6
    Senior Member
    Join Date
    Aug 2016
    Posts
    1,078
    Thanks Thanks Given 
    44
    Thanks Thanks Received 
    324
    Thanked in
    195 Posts

    Default

    Quote Originally Posted by THE GOLDEN KING View Post
    May I have some insight on what exactly are the “core issues”?


    Sent from my iPhone using Tapatalk
    Definitely not key buffs lol.

  9. #7
    Senior Member
    Join Date
    Jun 2015
    Location
    To your right
    Posts
    1,936
    Thanks Thanks Given 
    895
    Thanks Thanks Received 
    506
    Thanked in
    273 Posts

    Default

    Quote Originally Posted by Perceval View Post
    Definitely not key buffs lol.
    I don’t mind key buffs or Pet slots, just the other two are not necessary in my opinion.


    Sent from my iPhone using Tapatalk

  10. #8
    Senior Member plpr's Avatar
    Join Date
    Jan 2014
    Location
    Pennsylvania USA
    Posts
    889
    Thanks Thanks Given 
    239
    Thanks Thanks Received 
    216
    Thanked in
    142 Posts

    Default

    Quote Originally Posted by Perceval View Post
    We aren't in 2013 anymore. If you can't play with the times, move on.

    "oh I hate speed set in pvp. Turn it off" - said just about everyone here.

    How about addressing the core issues rather than personal issues.
    All I’m doing is stating how pay to win pvp has destroyed pocket legends. I don’t even play arcane legends lol. Just trying to save this game from the same fate


    Sent from my iPhone using Tapatalk Pro

  11. The Following User Says Thank You to plpr For This Useful Post:


  12. #9
    Banned Overgrown's Avatar
    Join Date
    May 2019
    Location
    Forest of Shades
    Posts
    498
    Thanks Thanks Given 
    162
    Thanks Thanks Received 
    140
    Thanked in
    95 Posts

    Default

    Quote Originally Posted by Perceval View Post
    I'm against the no awakes pvp mode and I'm also against the no speed set suggestion as well as the removal of keys and pet slots. The only issue I see with awakenings is the armor awakenings that have disrupted the class balance by giving everyone the opportunity to be warriors no matter their class.

    STS carefully designs item stats before release but what was originally released as a 2,000armor armor for a rogue is boosted up to 3000-3500 by awakenings. Multiply that by all items you can use and you'll see the problem.

    I'm all for:
    - Removing armor awakenings only from pvp
    - Reducing venims arcane ability pull and throw power
    - New ctf maps
    - New tdm maps
    - New domination game mode?
    - New destroy the enemy objective mode?
    - Self-automated guild battlegrounds monthly tournament system + seasonal lb
    - Open world pvp (10 v 10 max in all pve maps available with or without mobs)

    I'm against:
    - Removing all awakenings
    - Removing speed set
    - Removing keys
    - Removing pet slots

    Free-to-play doesn't keep the game running and if you can't understand that then there's a problem.
    You have a point about f2p don't provide any earnings to STS but you're blind that f2p contributes on overall fun of a p2w may experience and will motivate them to keep spending.

    Sent from my CPH1803 using Tapatalk

Similar Threads

  1. To the Spacetime team!
    By THE GOLDEN KING in forum AL General Discussion
    Replies: 10
    Last Post: 02-27-2019, 02:31 AM
  2. Small request for the team at Spacetime!
    By yeldarbroz in forum AL General Discussion
    Replies: 8
    Last Post: 03-22-2017, 11:27 AM
  3. The Spacetime Studios Community Team is Growing to Better Serve You!
    By Samhayne in forum Spacetime Announcements
    Replies: 4
    Last Post: 05-19-2012, 03:43 PM
  4. Replies: 51
    Last Post: 10-01-2011, 07:23 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •