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    Awakening item make variety of stat and make different to others... Maybe double damage and reduce armour will be OK... We don't waste time for killing other player

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    It's beating a dead horse at this point. This has been brought up so many times, sts obviously doesnt care about the survivability of its own game, just the $$$

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    Let’s say this gets implemented, STS will suffer a significant loss in plat sales. That’s why they’re not commenting on the subject. It’s business, period.

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    Quote Originally Posted by Drone View Post
    Let’s say this gets implemented, STS will suffer a significant loss in plat sales. That’s why they’re not commenting on the subject. It’s business, period.
    I agree with you, it’s business.

    I know this won’t get implemented, but it was worth a shot. Just bored of Pve, that’s all.


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    That happened in the early 2013-2014ish, it’s 2019 now. Just move on.


    You’ll be fine, really.

    - Living in a delusional state -

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    I said this and it seems sts dont care about their game.

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    Quote Originally Posted by m3cy View Post
    I said this and it seems sts dont care about their game.

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    There’s always a chance :/


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    Quote Originally Posted by THE GOLDEN KING View Post
    There’s always a chance :/


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    Since gary left, no one seems to be really pushing the game.


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    Quote Originally Posted by m3cy View Post
    Since gary left, no one seems to be really pushing the game.


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    They’ve been doing great with events so far, that’s a good step to the right direction. I understand that they won’t implement this in the game unless they find a new source of income. But I can guarantee it would bring back old players and it would make PvP revive again.


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    Quote Originally Posted by THE GOLDEN KING View Post
    They’ve been doing great with events so far, that’s a good step to the right direction. I understand that they won’t implement this in the game unless they find a new source of income. But I can guarantee it would bring back old players and it would make PvP revive again.


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    Yeah events are dope. But they cnt always focus on 1 thing, they need to maintain the other modes too, so that players have interest to do more things.

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    Quote Originally Posted by m3cy View Post
    Since gary left, no one seems to be really pushing the game.


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    Yeah the game hasn't grow ever since, now they're just trying to keep the game stable and players from quitting but I doubt they've been getting new players that stay

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    They're only pushing forward. Regardless of what may left behind. In the past years pvp was for skills and skills combination/build but now pvp is only for the rich not giving the chance for the f2p to enjoy the mode

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    Last edited by Mmxxzzmm; 10-05-2019 at 07:56 PM.

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    Its a good idea, having 1 map which disables all buffs and awakes will also be easy for devs to implement.
    People who want to play with everything ON can play in other maps, people who don't want it can play in the new map. Very good suggestion.

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    Quote Originally Posted by Genius View Post
    Its a good idea, having 1 map which disables all buffs and awakes will also be easy for devs to implement.
    People who want to play with everything ON can play in other maps, people who don't want it can play in the new map. Very good suggestion.
    im already suggesting this before lmao...

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    I can tell you from a pocket legends player the pvp aspect was destroyed by the introduction of enchantments almost 2 years ago. Seems similar here. Pvp isn't a money maker for them Even though it's the only reason Many people play. There have been a hundred threads asking for them to be disabled in pvp or removed entirely but nothing has changed. In fact it's gotten worse. pvp should never be monetized period.
    Last edited by plpr; 10-05-2019 at 09:57 PM.

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    Quote Originally Posted by plpr View Post
    I can tell you from a pocket legends player the pvp aspect was destroyed by the introduction of enchantments almost 2 years ago. Seems similar here. Pvp isn't a money maker for them (Even though it's the only reason Many people play)
    Thats sad.


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    Quote Originally Posted by plpr View Post
    I can tell you from a pocket legends player the pvp aspect was destroyed by the introduction of enchantments almost 2 years ago. Seems similar here. Pvp isn't a money maker for them Even though it's the only reason Many people play. There have been a hundred threads asking for them to be disabled in pvp or removed entirely but nothing has changed. In fact it's gotten worse. pvp should never be monetized period.
    Oh that’s horrible :/. So this means this thread is pointless, and pvp is forever gone...
    Such a shame, AL’s PvP was the most fun I’ve ever played in a game.

    Well as long as they keep making great top notch events, I guess some of us will be okay...:/

    Thank you for your insight Fellow Pocket Legends Player!

    Thread Closed I guess. Ty for everyone’s responses, Highly appreciated!!!


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    To all the people that would be against creating a new mode with no awakes, why would it be bad? In theory, all current pvpers would continue to play pvp as they normally do, since they spent so much on their gear. Adding a mode with no awakes only adds more options for people. It gives people who normally don’t pvp a chance to play and it also gives the normal pvpers a different option then what they usually do. It’s a win for both. And from my basic understanding of programming, it would be fairly easy for sts to add to the game.

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    Quote Originally Posted by Korabiv View Post
    To all the people that would be against creating a new mode with no awakes, why would it be bad? In theory, all current pvpers would continue to play pvp as they normally do, since they spent so much on their gear. Adding a mode with no awakes only adds more options for people. It gives people who normally don’t pvp a chance to play and it also gives the normal pvpers a different option then what they usually do. It’s a win for both. And from my basic understanding of programming, it would be fairly easy for sts to add to the game.
    I'm against the no awakes pvp mode and I'm also against the no speed set suggestion as well as the removal of keys and pet slots. The only issue I see with awakenings is the armor awakenings that have disrupted the class balance by giving everyone the opportunity to be warriors no matter their class.

    STS carefully designs item stats before release but what was originally released as a 2,000armor armor for a rogue is boosted up to 3000-3500 by awakenings. Multiply that by all items you can use and you'll see the problem.

    I'm all for:
    - Removing armor awakenings only from pvp
    - Reducing venims arcane ability pull and throw power
    - New ctf maps
    - New tdm maps
    - New domination game mode?
    - New destroy the enemy objective mode?
    - Self-automated guild battlegrounds monthly tournament system + seasonal lb
    - Open world pvp (10 v 10 max in all pve maps available with or without mobs)

    I'm against:
    - Removing all awakenings
    - Removing speed set
    - Removing keys
    - Removing pet slots

    Free-to-play doesn't keep the game running and if you can't understand that then there's a problem.
    Last edited by Perceval; 10-06-2019 at 01:55 AM.

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    Quote Originally Posted by Perceval View Post
    I'm against the no awakes pvp mode and I'm also against the no speed set suggestion as well as the removal of keys and pet slots. The only issue I see with awakenings is the armor awakenings that have disrupted the class balance by giving everyone the opportunity to be warriors no matter their class.

    STS carefully designs item stats before release but what was originally released as a 2,000armor armor for a rogue is boosted up to 3000-3500 by awakenings. Multiply that by all items you can use and you'll see the problem.

    I'm all for:
    - Removing armor awakenings only from pvp
    - Reducing venims arcane ability pull and throw power
    - New ctf maps
    - New tdm maps
    - New domination game mode?
    - New destroy the enemy objective mode?
    - Self-automated guild battlegrounds monthly tournament system + seasonal lb
    - Open world pvp (10 v 10 max in all pve maps available with or without mobs)

    I'm against:
    - Removing all awakenings
    - Removing speed set
    - Removing keys
    - Removing pet slots

    Free-to-play doesn't keep the game running and if you can't understand that then there's a problem.
    This mindset is what destroyed Pocket Legends pvp I hope people realize how bad of an idea this is.

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