I think leveling gets to be near impossible due to almost no one ever joining let alone full team runs. Not sure if you can scale pve enemy health/dmg/armor to the number of players, if not a overall nerf to enemies’ stats would help. I was trying to get back into some mobile games I used to play but PL was so discouraging to level to endgame between needing very slow xp gain and enemy difficulty. Whereas in Order and Chaos I was easily able to quest ~15 levels to max in about a week playing maybe 30-60 minutes a day, I played an hour of PL and couldn’t even get 1 level when I need 30+ to reach endgame.

I realize the games have very different mechanics and the faster level doesn’t exactly draw anymore players since it’s a pretty dead game now, but I know it would hold my interest more if I didn’t have to spend hours grinding through mid game leveled areas