Originally Posted by
Yakatudi
Based on the mechanics of current harvesting event, it would be cool if existing or new elite boss maps, such as hydra, orrick, etc., have a requirement that all 3 classes are needed to receive a damage, armor, regen boost for players and/or damage, armor, reduction for bosses. Missing just one would not provide any boost/reduction at all and boss should be more difficult to finish.
And to make this even more interesting, drop loot for good items should be increased as well.
This should balance the need of all classes.
Feedback?
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