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  Click here to go to the first Dev post in this thread.   Thread: syrillax

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    Default syrillax

    Quote Originally Posted by Futumsh View Post
    ... If there's a bug with it, report it to the bugs forum, along with all relevant details.
    Quote Originally Posted by Pyramid Head View Post
    Also it might not be an issue with ultimate only, the boss stop taking damage for few seconds during the fight at different times.
    Happened same without ultimates, syri just dont take any damage for 5-7 seconds (usually happens when syri arrive to ground after 1st flight), it never happened in past winter events, idk which details can be added.... in party were 2 rogues and 2 mages, nobody could damage syri (or maybe something wrong with boss's HP bar)
    Last edited by slaaayerrr; 12-21-2019 at 10:31 AM.

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    Senior Member Xmenarmy's Avatar
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    Quote Originally Posted by slaaayerrr View Post
    Happened same without ultimates, syri just dont take any damage for 5-7 seconds (usually happens when syri arrive to ground after 1st flight), it never happened in past winter events, idk which details can be added.... in party were 2 rogues and 2 mages, nobody could damage syri (or maybe something wrong with boss's HP bar)
    +1 I also faced this issue.

    At some point syrilax is not taking the damages while all are attacking.
    Ign: Axemenarmy

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    Spacetime Studios Dev Futumsh's Avatar
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    I'll take a look if I have a bit of time - holidays though, so don't know if I'll get to it.

    The fight wasn't changed, so should behave roughly the same as previous years.
    I'm pretty sure he's supposed to just be untargetable while in the air, but it sounds like maybe something's a bit out of sync on the landing animation vs AI state timing.

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    Quote Originally Posted by Futumsh View Post
    I'll take a look if I have a bit of time - holidays though, so don't know if I'll get to it.

    The fight wasn't changed, so should behave roughly the same as previous years.
    I'm pretty sure he's supposed to just be untargetable while in the air, but it sounds like maybe something's a bit out of sync on the landing animation vs AI state timing.
    I think the health bar bug is somehow connected to the reflect mechanic. Like Syrillax's helath bar displays more damage delt after a reflect than it was actually reflected, making it seem like she isnt taking damage for a brief duration.

    On the side note, can you check the EventHUD, boss counter part to be precise.
    It's a tad bit too short (at least on phones, not sure 'bout PCs), disabling us from seeing kill counters for Syrillax and Brood dragon.

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    Quote Originally Posted by Dadansn View Post
    I think the health bar bug is somehow connected to the reflect mechanic. Like Syrillax's helath bar displays more damage delt after a reflect than it was actually reflected, making it seem like she isnt taking damage for a brief duration.

    On the side note, can you check the EventHUD, boss counter part to be precise.
    It's a tad bit too short (at least on phones, not sure 'bout PCs), disabling us from seeing kill counters for Syrillax and Brood dragon.
    Ignore the secnd part. A friend told me that the boss counter bar can be scrolled.

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    Spacetime Studios Dev Futumsh's Avatar
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    Ah, I see what's going on - Syrillax has enough natural mitigation now that it goes over 100% when her Frozen Fury buff is up. That's probably not quite how we mean for it to behave - I'll check with Cinco.
    Last edited by Futumsh; 12-21-2019 at 04:07 PM.

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    It looks like this is a bug with how mitigation stats and damage reduction multipliers stack - will get this fixed soon.

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    Spacetime Studios Dev Futumsh's Avatar
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    This should now be fixed, should be taking half damage during Frozen Fury instead of no damage.

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    Quote Originally Posted by Futumsh View Post
    This should now be fixed, should be taking half damage during Frozen Fury instead of no damage.
    Thanks Futu for the vacation support!!

    Happy vacations
    Ign: Axemenarmy

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