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  Click here to go to the first Dev post in this thread.   Thread: Skratchs death engine staff reflection

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    Default Skratchs death engine staff reflection

    Thread closed.
    Last edited by Perceval; 01-01-2020 at 04:08 PM.

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    Quote Originally Posted by Perceval View Post
    The reflection is not in line with all other types of weapon reflection.

    It's overpowered.
    Another rogue asking to nerf mage weapon typical...

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    Quote Originally Posted by will0 View Post
    Another rogue asking to nerf mage weapon typical...
    if daggers will have reflect like that staff i will ask for nerf it also, same as i asked to nerf ebon daggers, all those op reflects are ruining pvp

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    Quote Originally Posted by Perceval View Post
    The reflection is not in line with all other types of weapon reflection.

    It's overpowered.
    Can't people understand what is a bug and what is a suggestion? And nerfing the weakest class in the game doesn't seem like the smartest of ideas...

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    I've seen mages who brought down tarlok from a full bar to like 20% of his HP in just one proc. I'm a mage myself but I think it is too much.

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    i have seen duggar bow process alot damage at syrillax and still kills syrillax when it disappear hope this can be fix too !

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    Quote Originally Posted by will0 View Post
    i have seen duggar bow process alot damage at syrillax and still kills syrillax when it disappear hope this can be fix too !
    The devs can nerf both if they feel that's the correct decision but it doesn't take a genius to know that staff isn't right.

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    Quote Originally Posted by Perceval View Post
    The devs can nerf both if they feel that's the correct decision but it doesn't take a genius to know that staff isn't right.
    He doesn't disappear.. he flies up so taking dmg while it's flying makes sense.

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    Temple event solo lb scores:
    -Rogues +100k points
    -Warriors +100k points
    -Mage 40k points

    Only around 12 mages could kill 3rd boss, but hundreds of warrs and rogues did.

    Temple event top25 team lb scores (25 spots x 4 members= 100 spots):
    -2 mages
    -98 rogues/warriors

    Staff proc is very hard to trigger, and lasts very few seconds. Weapon is fine as it is, in fact i'd ask to increase proc length or proc chance.

    If you can't stand not being the dancing queen on 1/50 runs, i suggest same you did when people was discussing temple event scores: switch your class

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    Typical mages. Nobody believes a word you have to say after the whole dragon staff, immortal corruption staff saga lol.

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  16.   This is the last Dev post in this thread.   #11
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    Moving to general, doesn't belong in bugs and tech, unless there's something not behaving as expected.

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    They asked nerf for the ebony aegis and he succeeds, now the skratch, they will end up nerfing everything.

    Please just enjoy the game

    Thanks all for watch this post.

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    Quote Originally Posted by conat View Post
    They asked nerf for the ebony aegis and he succeeds, now the skratch, they will end up nerfing everything.

    Please just enjoy the game

    Thanks all for watch this post.
    fyi - 1st what was nerfed from ebon weapons - it was daggers (because it was too op in pvp), and i dont remember that anybody enjoyed it before nerf
    Last edited by slaaayerrr; 12-27-2019 at 11:49 AM.

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    Quote Originally Posted by Bluehazee View Post
    Temple event solo lb scores:
    -Rogues +100k points
    -Warriors +100k points
    -Mage 40k points

    Only around 12 mages could kill 3rd boss, but hundreds of warrs and rogues did.

    Temple event top25 team lb scores (25 spots x 4 members= 100 spots):
    -2 mages
    -98 rogues/warriors

    Staff proc is very hard to trigger, and lasts very few seconds. Weapon is fine as it is, in fact i'd ask to increase proc length or proc chance.

    If you can't stand not being the dancing queen on 1/50 runs, i suggest same you did when people was discussing temple event scores: switch your class
    +1 For that! (Buff duration/Chance) Currently the game favors the rogues. I see rogues kill boss in seconds without proc.

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    the nerf is not necessary rogue class always wants to be the stronges.

    Thanks all for watch this post.

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    Quote Originally Posted by Suplas View Post
    +1 For that! (Buff duration/Chance) Currently the game favors the rogues. I see rogues kill boss in seconds without proc.
    That because enemy not strong enough to kill a rogue and enemy health in event is short
    Also glow/nekro will make rogue die even slower
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    Quote Originally Posted by Bluehazee View Post
    Temple event solo lb scores:
    -Rogues +100k points
    -Warriors +100k points
    -Mage 40k points

    Only around 12 mages could kill 3rd boss, but hundreds of warrs and rogues did.

    Temple event top25 team lb scores (25 spots x 4 members= 100 spots):
    -2 mages
    -98 rogues/warriors

    Staff proc is very hard to trigger, and lasts very few seconds. Weapon is fine as it is, in fact i'd ask to increase proc length or proc chance.

    If you can't stand not being the dancing queen on 1/50 runs, i suggest same you did when people was discussing temple event scores: switch your class
    +1, rogues always crying about everything and the game right now is around them

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    - Curse negates reflection
    - Juggernaut makes reflection useless

    Why can't razor shield provide reflection immunity?



    Fixing the weapon isn't necessary. Just the double standards.

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    Quote Originally Posted by Perceval View Post
    - Curse negates reflection
    - Juggernaut makes reflection useless

    Why can't razor shield provide reflection immunity?



    Fixing the weapon isn't necessary. Just the double standards.
    razor shield is literally a useless skill, except for the stun immunity, it provides dodges which does nothing, the only thing that makes razor shield okay to use is the 10% damage reduction from Passive

    unlike arcane shield that provides over 50%++ damage reduction *0*



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    Quote Originally Posted by Yoloswagx View Post
    razor shield is literally a useless skill, except for the stun immunity, it provides dodges which does nothing, the only thing that makes razor shield okay to use is the 10% damage reduction from Passive

    unlike arcane shield that provides over 50%++ damage reduction *0*



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    And they call us overpowered.

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