Page 1 of 10 123 ... LastLast
Results 1 to 20 of 188

  Click here to go to the first Dev post in this thread.   Thread: Patch Coming This Week and Changes to Mount Fang Boss Gauntlet

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1.   Click here to go to the next Dev post in this thread.   #1
    Developer - Inactive Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    8,419
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    8,832
    Thanked in
    2,092 Posts

    Default Patch Coming This Week and Changes to Mount Fang Boss Gauntlet

    We are planning to update Pocket Legends the week of Jan 9 - 13. Among other things, this update will include:
    • Turn off the 2011 Winter Festival (announcement here)
    • Add a player requested 1v1 PvP Map (discussion thread here)
    • A round of bug fixes
    • A new zone added similar to the Mount Fang "Vampire Feast" Boss Gauntlet, but with full loot drop.

    I want to elaborate on the addition of a new Boss Gauntlet area to Mount Fang. There has always been some confusion with the Boss Gauntlet areas. Players generally expect the bosses drop all of their loot, however they don't in the current Boss Gauntlets. These gauntlets were intended as quick ways for players to hone their skills for the boss. If you want a chance at the full loot, you need to fight in through the full zone to get to the boss and take them down there. The reality is that the current Boss Gauntlets are very rarely played.

    After the patch, the a new Boss Gauntlet will be added to Mount Fang that will be upgraded to give the full loot tables to the bosses. To maintain the rarity of the ep1c lewtz it will use the Premium Access System that was used by the Winter Festival. This gives players an option when farming for loot. They can play for free, as they always have, and do runs of the current zones, fighting in to the boss and taking them down for their loot. Or, you can pay Platinum to access the upgraded Boss Gauntlet and farm there.

    In the future, we intend to offer this type of content for all level ranges, from Forest Haven's Boss Gauntlet on up. We will not remove any currently existing Boss Gauntlets, but will instead add new ones for Premium Access.

    Spacetime Studios philosophy with premium options is just that – they are optional. All players can play Pocket Legends from level 1 to the elite level cap without paying any real world money. We appreciate and value all of our players, however they choose to play. As always, thank you for your support.
    Last edited by Samhayne; 01-11-2012 at 05:11 PM.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. The Following 9 Users Say Thank You to Samhayne For This Useful Post:


  3. #2
    Senior Member
    Join Date
    Feb 2011
    Posts
    2,587
    Thanks Thanks Given 
    993
    Thanks Thanks Received 
    1,058
    Thanked in
    506 Posts

    Default

    Sam, could I make a suggestion? Please consider leaving victory lap free to play without changing the drop tables. A lot of people use this map to complete the cyber quests. Also, Bayou Boss Brawl is still played alot and I personally would like to see it remain free as people do still farm there a lot.

    Edit: Especially, for us older players. The lower levels weren't free when I started playing. I had to pay for them and they (the boss maps) were included in the purchase price. I don't really care about the others expect for Boss Brawl and VL. I feel you would be taking away something I have already paid for.
    Last edited by wvhills; 01-06-2012 at 02:20 PM.

  4. The Following 8 Users Say Thank You to wvhills For This Useful Post:


  5.   Click here to go to the next Dev post in this thread.   #3
    Developer - Inactive Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    8,419
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    8,832
    Thanked in
    2,092 Posts

    Default

    Quote Originally Posted by robert7204 View Post
    Sam, could I make a suggestion? Please consider leaving victory lap free to play without changing the drop tables. A lot of people use this map to complete the cyber quests. Also, Bayou Boss Brawl is still played alot and I personally would like to see it remain free as people do still farm there a lot.

    Edit: Especially, for us older players. The lower levels weren't free when I started playing. I had to pay for them and they (the boss maps) were included in the purchase price. I don't really care about the others expect for Boss Brawl and VL. I feel you would be taking away something I have already paid for.
    Good point, Robert. We can probably create an alternate area for those level ranges to use for Premium access.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  6. The Following User Says Thank You to Samhayne For This Useful Post:


  7. #4
    Senior Member
    Join Date
    Feb 2011
    Posts
    2,587
    Thanks Thanks Given 
    993
    Thanks Thanks Received 
    1,058
    Thanked in
    506 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    Good point, Robert. We can probably create an alternate area for those level ranges to use for Premium access.
    Thanks sam!

  8. #5
    Member
    Join Date
    Feb 2011
    Location
    Spokane, Washington st.
    Posts
    95
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    4
    Thanked in
    4 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    Good point, Robert. We can probably create an alternate area for those level ranges to use for Premium access.
    its not like most of the boss end maps even drop that well anyways

  9. #6
    Member
    Join Date
    Nov 2010
    Posts
    58
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3
    Thanked in
    1 Post

    Default

    Quote Originally Posted by robert7204 View Post
    Sam, could I make a suggestion? Please consider leaving victory lap free to play without changing the drop tables. A lot of people use this map to complete the cyber quests. Also, Bayou Boss Brawl is still played alot and I personally would like to see it remain free as people do still farm there a lot.

    Edit: Especially, for us older players. The lower levels weren't free when I started playing. I had to pay for them and they (the boss maps) were included in the purchase price. I don't really care about the others expect for Boss Brawl and VL. I feel you would be taking away something I have already paid for.
    Completely agree. If I was forced to be nickle and dimed for levels I already paid for I would file a charge back with my credit card company for the several hundred dollars worth of plat. I paid for something don't even think about trying to charge me for it again. I am getting upset just thinking about it. This whole idea of plat to play a round is crazy. Charge by the month if you want too. I love this game but I will be damned if I am going to be nickle and dimed every time I want to play.

    EDIT: I didn't pay for "alternate areas" I paid for the real maps. WTF?!?!?!?!

  10. #7
    Guardian of Alterra JaytB's Avatar
    Join Date
    Jan 2011
    Posts
    6,492
    Thanks Thanks Given 
    898
    Thanks Thanks Received 
    1,220
    Thanked in
    624 Posts

    Default

    Looking forward to that 1 vs 1 map


    And for all doubters of my rockstar status:
    Quote Originally Posted by Justg View Post
    U rok, thanks!

  11. #8
    Banned
    Join Date
    Aug 2011
    Posts
    7,475
    Thanks Thanks Given 
    263
    Thanks Thanks Received 
    431
    Thanked in
    299 Posts

    Default

    All i can say is lol
    ...
    And u alredy fixd 1h set

  12. #9
    Luminary Poster Skeletonlord's Avatar
    Join Date
    Sep 2011
    Location
    United Kingdom
    Posts
    5,605
    Thanks Thanks Given 
    367
    Thanks Thanks Received 
    437
    Thanked in
    327 Posts

    Default

    Good going! Will this be a patch or just a content update?

  13. #10
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Will this be a 'per use' fee or a one time fee or a subscription option?

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  14. #11
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Wait, what, this can't be right???? Are you doing this to just Vampire Fest, or to the other boss levels? Like I actually PAID for Swamps, and you are now saying I have to pay each time I want to enter the boss brawl???????????????

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  15. The Following User Says Thank You to FluffNStuff For This Useful Post:


  16. #12
    Guardian of Alterra CrimsonTider's Avatar
    Join Date
    Apr 2011
    Location
    TN
    Posts
    5,115
    Thanks Thanks Given 
    1,038
    Thanks Thanks Received 
    1,654
    Thanked in
    904 Posts

    Default

    I am fine with this being implemented with the Mt. Fang Boss Gauntlet. One reason why noone goes there (like with the Nuri's Boss Gauntlet), is because bosses no longer require real "strategy". They have basically become a "survive and advance" style with no way to strategically control them like the previous campaigns. Not much practice needed to spam pots/heal/rev/skills until the bosses are dead.

    Also, what is the issue with the 1h Orlok set. I know mine has the red smoke the other Fang sets have. Is there an issue with the actual bonus?

    Thanks for the info Sam.
    CrimsonTider::Astuteness::Crim::CrimzonTider::IBec kon::Houndstooth
    WreckzNEffect::Intuitive::Kinesiology::Crimagical: :Killtastrophe::SsgtSlaughter::Transfixion
    Arrownaut::Crimtacular::Funkdified::CrimJr

  17. #13
    Banned
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    1,323
    Thanks Thanks Given 
    533
    Thanks Thanks Received 
    199
    Thanked in
    105 Posts

    Default

    This game feels more like a "I can do anything I want for plat" everyday.

    Believe me, I'm no MMO buff, but what's the point in legendary items, if you can pretty much get them as a guarantee by paying plat.

    The cs will more than likely be flooded with mount fang pinks, thus lowering the rarity and ultimately, the value of items.

    I get you have to run a business, but this, IMO, is pushing it.

    My solution?
    Get rid of the gauntlets all together.
    Problem solved.

  18. The Following 2 Users Say Thank You to Hankomachos For This Useful Post:


  19. #14
    Senior Member ninjaduck's Avatar
    Join Date
    Oct 2011
    Location
    Locational Locations
    Posts
    2,725
    Thanks Thanks Given 
    280
    Thanks Thanks Received 
    215
    Thanked in
    168 Posts

    Default

    Quote Originally Posted by Hankomachos View Post
    This game feels more like a "I can do anything I want for plat" everyday.

    Believe me, I'm no MMO buff, but what's the point in legendary items, if you can pretty much get them as a guarantee by paying plat.

    The cs will more than likely be flooded with mount fang pinks, thus lowering the rarity and ultimately, the value of items.



    I get you have to run a business, but this, IMO, is pushing it.

    My solution?
    Get rid of the gauntlets all together.
    Problem solved.

    So true


    Off topic: thanks alot for the help you and matt gave today, much appreciated
    L15 Mage - Certificates. L12 Behr - Certificate. L15 Teamer Mage - Duuq

    THE DUUQS WILL RULE.

  20. The Following User Says Thank You to ninjaduck For This Useful Post:


  21. #15
    Luminary Poster StompArtist's Avatar
    Join Date
    Dec 2010
    Location
    Senior Home
    Posts
    5,053
    Thanks Thanks Given 
    1,553
    Thanks Thanks Received 
    973
    Thanked in
    630 Posts

    Default

    Quote Originally Posted by Hankomachos View Post
    This game feels more like a "I can do anything I want for plat" everyday.

    Believe me, I'm no MMO buff, but what's the point in legendary items, if you can pretty much get them as a guarantee by paying plat.

    The cs will more than likely be flooded with mount fang pinks, thus lowering the rarity and ultimately, the value of items.

    I get you have to run a business, but this, IMO, is pushing it.

    My solution?
    Get rid of the gauntlets all together.
    Problem solved.

    I believe that the solution needs to involve extra revenue. Getting rid of the gauntlet is the same has leaving them as-is.

  22.   Click here to go to the next Dev post in this thread.   #16
    Developer - Inactive Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    8,419
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    8,832
    Thanked in
    2,092 Posts

    Default

    Quote Originally Posted by Hankomachos View Post
    This game feels more like a "I can do anything I want for plat" everyday.

    Believe me, I'm no MMO buff, but what's the point in legendary items, if you can pretty much get them as a guarantee by paying plat.

    The cs will more than likely be flooded with mount fang pinks, thus lowering the rarity and ultimately, the value of items.

    I get you have to run a business, but this, IMO, is pushing it.
    Hey Hank, thanks for taking the time to voice your opinion and keeping it constructive. I'd like to throw out the alternate viewpoint that a player who doesn't want to purchase Platinum can get everything if they have enough time to farm it. That, like much else in life, is the dividing line. Do you want to spend your time getting it, or do you want to pay to speed up the time investment? To reiterate, this premium option is optional. You can play for free, as you always have, and do runs of the current zones, fighting in to the boss and taking them down for their loot.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  23. #17
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    Hey Hank, thanks for taking the time to voice your opinion and keeping it constructive. I'd like to throw out the alternate viewpoint that a player who doesn't want to purchase Platinum can get everything if they have enough time to farm it. That, like much else in life, is the dividing line. Do you want to spend your time getting it, or do you want to pay to speed up the time investment? To reiterate, this premium option is optional. You can play for free, as you always have, and do runs of the current zones, fighting in to the boss and taking them down for their loot.
    While technically true that others getting something easier does not diminish what someone gets, that theory is dangerously ignoring the primal reason people play these games, which is addiction. Addiction in this sense is not a bad things, and is a very real part of human nature. Addiction requires two things, a chance at a 'victory' (a high) and also a greater chance at a 'loss' (low). In this case, killing a boss and getting a pink is a high, and not getting a pink is a low. The lows are what drives the highs, as can be seen by the failure of the all pink Shadow Caves. Every roll became a victory, with no chance at a loss, so there were no lows to drive the highs, and people got annoyed.
    Currently in Mt. Fang, there is an excellent balance of highs and lows, but by adding this plat option, you are throwing off the balance for everyone involved by increasing the victories for some, which reduces the over all highs for all players. While 'sell price' and gold are just numbers on a screen, by playing, we have bought into and have contributed to the idea that those numbers have value. All Mt. Fang players want to get a Sanguine Long Bow drop because it has a ~value~ of 3 million gold, and currently are doing runs after runs in order to get that. Why? There is no real reason for it, but our minds put a high value on it, so we become addicted to the idea of having it drop. When the CS starts filling up with the bows, and they become common and drop in 'imaginary' value, that will reduce the highs of farming. Once those highs become diminished, players will slowly stop playing. They might not even know why they stopped playing, they will just feel like the game is not what it used to be, and find reasons to stop, reasons previously blocked by their minds.

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  24. The Following 3 Users Say Thank You to FluffNStuff For This Useful Post:


  25. #18
    Tournament & Ladder Leader Silentarrow's Avatar
    Join Date
    May 2011
    Posts
    2,474
    Thanks Thanks Given 
    325
    Thanks Thanks Received 
    115
    Thanked in
    66 Posts

    Default

    Quote Originally Posted by FluffNStuff View Post
    While technically true that others getting something easier does not diminish what someone gets, that theory is dangerously ignoring the primal reason people play these games, which is addiction. Addiction in this sense is not a bad things, and is a very real part of human nature. Addiction requires two things, a chance at a 'victory' (a high) and also a greater chance at a 'loss' (low). In this case, killing a boss and getting a pink is a high, and not getting a pink is a low. The lows are what drives the highs, as can be seen by the failure of the all pink Shadow Caves. Every roll became a victory, with no chance at a loss, so there were no lows to drive the highs, and people got annoyed.
    Currently in Mt. Fang, there is an excellent balance of highs and lows, but by adding this plat option, you are throwing off the balance for everyone involved by increasing the victories for some, which reduces the over all highs for all players. While 'sell price' and gold are just numbers on a screen, by playing, we have bought into and have contributed to the idea that those numbers have value. All Mt. Fang players want to get a Sanguine Long Bow drop because it has a ~value~ of 3 million gold, and currently are doing runs after runs in order to get that. Why? There is no real reason for it, but our minds put a high value on it, so we become addicted to the idea of having it drop. When the CS starts filling up with the bows, and they become common and drop in 'imaginary' value, that will reduce the highs of farming. Once those highs become diminished, players will slowly stop playing. They might not even know why they stopped playing, they will just feel like the game is not what it used to be, and find reasons to stop, reasons previously blocked by their minds.
    Perfectly said Fluff, I for one am AGAINST this choice by STS. Everyday something new seems to cost money in PL. I wish we could just go back to the old days when you only ha to pay for the campaigns to be a "good player".


    STS...

    Why not charge us for campaigns again? Or at least charge us a flat fee for the boss gauntlent...

  26. #19
    Forum Adept superme's Avatar
    Join Date
    Jan 2012
    Location
    lalaland
    Posts
    299
    Thanks Thanks Given 
    27
    Thanks Thanks Received 
    7
    Thanked in
    7 Posts

    Default

    I'm just wondering, but when is a new world going to come out?

  27. #20
    New Member drakkvala's Avatar
    Join Date
    Nov 2011
    Location
    yankton sd
    Posts
    6
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    even though im horriable at pvp its still a lot of fun and 1 on 1 will be a lot of fun too lol

Similar Threads

  1. The Extensive Mount Fang Boss Guide!
    By Zeus in forum PL General Discussion
    Replies: 36
    Last Post: 07-01-2013, 08:51 AM
  2. what's mount fang like?
    By mackjack in forum PL General Discussion
    Replies: 4
    Last Post: 11-15-2011, 12:52 AM
  3. Mount Fang Expansion is Coming later this Month!
    By Samhayne in forum PL Announcements
    Replies: 55
    Last Post: 11-09-2011, 03:30 PM
  4. When Would You Like Mount Fang to Come Out?
    By Samhayne in forum PL Announcements
    Replies: 263
    Last Post: 10-18-2011, 12:39 PM
  5. mount fang
    By ghost.mw in forum PL General Discussion
    Replies: 18
    Last Post: 10-16-2011, 07:08 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •