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  Click here to go to the first Dev post in this thread.   Thread: Preview 1/8/2020 | Lunar New Year Coming Soon! + New Arcane Weapon Preview

  1. #121
    Senior Member Shocan's Avatar
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    Quote Originally Posted by Cinco View Post
    As currently implemented, it stacks.
    Question about another weapon if you can clarify so we have a better idea of this new weap; does the flame forged dagger's proced ms stack as well?

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    Quote Originally Posted by Cinco View Post
    Thanks for the feedback on the incoming Arcane Level 76 Death Engine weapons. The procs have been reworked:

    DEATH ENGINE AEGIS
    (Revised)
    The Aegis offers a chance for Valley Vengeance buff when the Warrior does damage. The Valley Vengeance buff gives +150 Mana Regeneration, +50% Armor Mitigation, and +150% Damage for 6 seconds in PVE. +50 Mana Regeneration, +25% Armor Mitigation, and +50% Damage for 6 seconds in PVP.


    This is very, very, very good. Thank you STS! Very good news for all warriors.

  3.   Click here to go to the next Dev post in this thread.   #123
    Design Department Cinco's Avatar
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    Quote Originally Posted by Shocan View Post
    Question about another weapon if you can clarify so we have a better idea of this new weap; does the flame forged dagger's proced ms stack as well?
    That one doesn't stack.
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  4. #124
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    Quote Originally Posted by Marosok View Post
    This is very, very, very good. Thank you STS! Very good news for all warriors.
    EDIT:
    Well, maybe not for all, but i love this change.

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  6. #125
    Senior Member alonehope's Avatar
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    Quote Originally Posted by Cinco View Post
    Thanks for the feedback on the incoming Arcane Level 76 Death Engine weapons. The procs have been reworked:

    DEATH ENGINE AEGIS
    (Revised)
    The Aegis offers a chance for Valley Vengeance buff when the Warrior does damage. The Valley Vengeance buff gives +150 Mana Regeneration, +50% Armor Mitigation, and +150% Damage for 6 seconds in PVE. +50 Mana Regeneration, +25% Armor Mitigation, and +50% Damage for 6 seconds in PVP.

    DEATH ENGINE RIFLE
    (Revised)
    The Death Engine Rifle gives a chance to proc Death Grind target debuff that reduces damage, armor and does damage over time. While active, Death Grind does 7X Damage every 0.3 seconds for 3 seconds in PVE and between 1.25X and 2.5X Damage ever 0.3 seconds for 3 seconds in PVP. Rifle can hit up to 3 targets when charged.

    DEATH ENGINE DAGGERS
    (Revised)
    Death Engine Daggers come with a chance to create a Blade Barrier buff when the Rogue deals damage! This buff gives +50% Damage, +50% Armor Mitigation and +25% Movement Speed for 5 seconds in PVE. +25% Damage, 25% Armor Mitigation and +15% Movement Speed for 5 seconds in PVP.
    ok confirm this :
    if mage use charge attack with the gun on 1target will all proc work like 3X caz can hit up to 3 targets? or the same damage az normal shot?
    if it's doing the same damage on 1 target why should we even charge?
    and can we please add more second to staff? caz we are almost in charge to kill mobs but 3 second is really mean
    and please make it somehow if we charge on 1 target make 3X damage that will be awesome and mages cat get deny on pt anymore
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  7.   Click here to go to the next Dev post in this thread.   #126
    Design Department Cinco's Avatar
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    Quote Originally Posted by alonehope View Post
    ok confirm this :
    if mage use charge attack with the gun on 1target will all proc work like 3X caz can hit up to 3 targets? or the same damage az normal shot?
    if it's doing the same damage on 1 target why should we even charge?
    and can we please add more second to staff? caz we are almost in charge to kill mobs but 3 second is really mean
    and please make it somehow if we charge on 1 target make 3X damage that will be awesome and mages cat get deny on pt anymore
    - I don't understand your first question. Would you please re-word it?
    - If you want do do more damage and hit more targets then you should charge. If you only want to attack one target then don't charge.
    - No. I explained my reasoning for the short duration earlier in this thread. Sorry for being mean :-)
    - I think doing 3X is too much. You do more damage when charging but it's not insane :-P
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  8. #127
    Senior Member alonehope's Avatar
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    Quote Originally Posted by Cinco View Post
    - I don't understand your first question. Would you please re-word it?
    - If you want do do more damage and hit more targets then you should charge. If you only want to attack one target then don't charge.
    - No. I explained my reasoning for the short duration earlier in this thread. Sorry for being mean :-)
    - I think doing 3X is too much. You do more damage when charging but it's not insane :-P

    the first question was kinda same tnx
    and ok its work like the bow when charging more damage like 0.5 more damage than normal shots its good and where else do we need use gun unless bosses? and where do we have 3 bosses?
    btw still it will be op we have a boss killer weapon after 30 lvl cap xD
    tnx so much
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  9. #128
    Senior Member Fearrr's Avatar
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    Quote Originally Posted by Cinco View Post
    Thanks for the feedback on the incoming Arcane Level 76 Death Engine weapons. The procs have been reworked:

    DEATH ENGINE AEGIS
    (Revised)
    The Aegis offers a chance for Valley Vengeance buff when the Warrior does damage. The Valley Vengeance buff gives +150 Mana Regeneration, +50% Armor Mitigation, and +150% Damage for 6 seconds in PVE. +50 Mana Regeneration, +25% Armor Mitigation, and +50% Damage for 6 seconds in PVP.

    DEATH ENGINE RIFLE
    (Revised)
    The Death Engine Rifle gives a chance to proc Death Grind target debuff that reduces damage, armor and does damage over time. While active, Death Grind does 7X Damage every 0.3 seconds for 3 seconds in PVE and between 1.25X and 2.5X Damage ever 0.3 seconds for 3 seconds in PVP. Rifle can hit up to 3 targets when charged.

    DEATH ENGINE DAGGERS
    (Revised)
    Death Engine Daggers come with a chance to create a Blade Barrier buff when the Rogue deals damage! This buff gives +50% Damage, +50% Armor Mitigation and +25% Movement Speed for 5 seconds in PVE. +25% Damage, 25% Armor Mitigation and +15% Movement Speed for 5 seconds in PVP.
    Will DEATH ENGINE AEGIS Proc off of Skill Damage like Ebon Aegis and Skull Dozer Axe?
    Imagine for the last 3 Years while being in your 20’s following another dude around the Internet...F Pathetic..Scll#TrannyActivity🤡🤮

  10.   This is the last Dev post in this thread.   #129
    Design Department Cinco's Avatar
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    Quote Originally Posted by Fearrr View Post
    Will DEATH ENGINE AEGIS Proc off of Skill Damage like Ebon Aegis and Skull Dozer Axe?
    Yes. It has a chance to proc off any damage that the Warrior does.
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    Quote Originally Posted by Cinco View Post
    Yes. It has a chance to proc off any damage that the Warrior does.
    War is the new rogue
    Mage is the new war
    And rogue is the new mage

    Sent from my SM-G955F using Tapatalk

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    Senior Member arcanefid's Avatar
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    Quote Originally Posted by -MindYourBusiness- View Post
    War is the new rogue
    Mage is the new war
    And rogue is the new mage

    Sent from my SM-G955F using Tapatalk
    What makes you think war is the new rogue? Maybe you're aware that the average warrior doesn't even have 3,500 damage. +150% means 3,500 becomes 8,750 for 6 seconds, which is not even close to the damage that Rogues can do in that time without any proc. Unless the Shield procs really really often, then it's not as OP as you make it sound to be.
    Retired

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    Senior Member conat's Avatar
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    Rip reflect :V

    Enviado desde mi SM-J700M mediante Tapatalk

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    Why death engine rifle only has 3 second proc but warrior gets 6 seconds and rogue 5 seconds?

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    Quote Originally Posted by scarysmerf View Post
    Why death engine rifle only has 3 second proc but warrior gets 6 seconds and rogue 5 seconds?
    Cuz gun has DoT maybe ...

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  19. #135
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    Quote Originally Posted by conat View Post
    Cuz gun has DoT maybe ...

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    Fair enough i guess.

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    I guess we need to see it and use it to figure out what these procs will do. Honestly so many things are proc based now. Arcane artifact at 76. Arcane armor at 71. Mythic set 76. I can't believe all these procs will stack so who knows what the outcome will be. My guess is the best one will over ride the others. Over all we are losing base stats for op procs. What difference will aegis doing 150% more damage when it does 1000 less then dozer? Errr, normal dozer damage not proc dozer damage. Um. Aegis proc damage compared to dozer non proc damage? Unless armor procs and aegis procs and dozer doesn't then maybe the same? Who knows?

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    Senior Member will0's Avatar
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    Quote Originally Posted by conat View Post
    Cuz gun has DoT maybe ...

    Enviado desde mi SM-J700M mediante Tapatalk
    Duggar bow does dot too and it is 7 seconds

    Death Engine Bow proc damages its target every 0.5 seconds for 5 seconds doing up to 7X damage in PvE and 3X damage in PvP.

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    Quote Originally Posted by will0 View Post
    Duggar bow does dot too and it is 7 seconds

    Death Engine Bow proc damages its target every 0.5 seconds for 5 seconds doing up to 7X damage in PvE and 3X damage in PvP.
    Edit 5 seconds process not 7

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    Quote Originally Posted by capeo View Post
    (....) What difference will aegis doing 150% more damage when it does 1000 less then dozer? (.....)
    Yep my thoughts exactly. Aegis always has low dmg . This proc belongs to skull dozer axe in my opinion. Not aegis which always had low dmg. It makes no sense

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    Question about Death Engine Rifle. Ebon Glade Rifle of Vision has a chance to apply Swamp Shock. That’s like three times damage over time. While in Death Engine Rifle, when active, it does 7X damage every 0.3 seconds for 3 seconds in PVE. Does that mean it damages the enemy ten times over time? 0.3x10= 3?

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