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  Click here to go to the first Dev post in this thread.   Thread: Preview 1/8/2020 | Lunar New Year Coming Soon! + New Arcane Weapon Preview

  1. #161
    Senior Member Xmenarmy's Avatar
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    Quote Originally Posted by Remiem View Post
    New year, new--GEAR! The Lunar New Year is coming up and that means new goodies in game for all. This week, we're serving up a sneak peek of the new Arcane weapons (Aegis, Rifle and Daggers) as well as some of the festive vanities available for the upcoming Lunar New Year Event!

    Lunar New Year Vanities

    There will be lots to see in this event, but it wouldn't be a New Year without some fireworks! There are two new fireworks to share with all of your favorite people.

    Attachment 185316
    Attachment 185318

    Attachment 185319
    Attachment 185317

    And, new helms, in plenty of colors to suit your taste:

    Attachment 185320

    Attachment 185321

    Attachment 185322

    Attachment 185323

    Fireworks and the new Helmets can be looted from Kil'Joy the Goblin or purchased with Red Envelopes from Sheriff Qian.

    New Arcane Weapons


    Attachment 185303 Attachment 185304

    (Revised)
    The Aegis offers a chance for Valley Vengeance buff when the Warrior does damage. The Valley Vengeance buff gives +150 Mana Regeneration, +50% Armor Mitigation, and +150% Damage for 6 seconds in PVE. +50 Mana Regeneration, +25% Armor Mitigation, and +50% Damage for 6 seconds in PVP.

    Attachment 185305 Attachment 185306

    (Revised)
    The Death Engine Rifle gives a chance to proc Death Grind target debuff that reduces damage, armor and does damage over time. While active, Death Grind does 7X Damage every 0.3 seconds for 3 seconds in PVE and between 1.25X and 2.5X Damage ever 0.3 seconds for 3 seconds in PVP. Rifle can hit up to 3 targets when charged.

    Attachment 185307 Attachment 185308

    (Revised)
    Death Engine Daggers come with a chance to create a Blade Barrier buff when the Rogue deals damage! This buff gives +50% Damage, +50% Armor Mitigation and +25% Movement Speed for 5 seconds in PVE. +25% Damage, 25% Armor Mitigation and +15% Movement Speed for 5 seconds in PVP.

    For Reference: Existing Level 76 Arcane Weapon procs - Death Engine Battleaxe gives +25% Armor Mitigation for 7 seconds in both PvE and PvP. Death Engine Staff gives +50% Damage Reflection for 3 seconds in PvP at Level 76, +2000% Damage Reflection in PvE at Level 76. Death Engine Bow proc damages its target every 0.5 seconds for 5 seconds doing up to 7X damage in PvE and 3X damage in PvP.

    These new Level 76 Arcane "Death Engine" weapons will be in the Locked Crate of the Metal Rat (which can be looted from Kil'Joy the Goblin) and the Massive Crate of the Metal Rat (available in limited quantities in the Store).Year of the Metal Rat

    Attachment 185327

    We also have some new pets to celebrate the New Year...

    Let us know what you think! The Lunar New Year Events will start January 16, 2020!
    Hi Devs,

    Revised proc is kind of revised RIP.

    Aegies are not for Rogs, if you give 150% dmg buff it makes some difference for war.

    Atleast try to make it 200% else its kind of bit waste compared to ebon aegies....ebon aegies will be still OP, then whats the use of releasing new fancy weapon???

    Just test before your release the proc!!!

    Dont just simply make 50%, 150% procs....
    Ign: Axemenarmy

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  3. #162
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    Quote Originally Posted by Xmenarmy View Post
    Hi Devs,

    Revised proc is kind of revised RIP.

    Aegies are not for Rogs, if you give 150% dmg buff it makes some difference for war.

    Atleast try to make it 200% else its kind of bit waste compared to ebon aegies....ebon aegies will be still OP, then whats the use of releasing new fancy weapon???

    Just test before your release the proc!!!

    Dont just simply make 50%, 150% procs....
    Well tbh 150% damage for war is nothing that not even op ...but well just wait untill it release tomorrow

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    Senior Member Creepiest's Avatar
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    wow 150% damage :d sana all

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    Quote Originally Posted by Crankomaniac View Post
    May I ask what the devs are thinking if they release new arc weapons for war which buffs 150%dmg?

    Whatís the point for buffing us while we canít really spam Skills like rogues and the duration of 6s.....itís like the cd of windmill or skysmash...! I donít start with the high mana regen.... there is something called mana pots... itís getting worse.
    in my opinion itís useless and u could better rework the reflect a little bit to be much interesting.

    +1 for rogue buff. They stay as high dps so the 50% dmg is nice to have!
    The point of buffing dmg is, that current end game is about farming infested/hydra/deep or valley.
    F.e. Rogues (party of 4 endgame players) can farm infested from 5s-15s. Compare it with endgame warrior. Without good rogue warriors spend 1-2 minutes on the map.

    I have to agree that 6s duration may be very low, to be effective it needs at least 15s. Let test it first and then ask for editting.
    I can imagine devs realize 6s (or 150%) is not enough and will rework it.

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    Senior Member will0's Avatar
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    Quote Originally Posted by Pyramid Head View Post
    It means the dot will do damage every 300 millisecond for the duration of 3 second, which means you get 10 dots.
    Now I would like to know how much is 7x damage, is it 7x of auto attack? may be a bow user can answer.
    mage is inferior class.. everything also lesser .. lesser second in rifle process compared to dugar ... dont compare to blades as they both have different process...

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    both proc rate r the same..0.3second for over 3seconds...and 0.5sec over 5seconds...its literally 10shots per proc...complain more and get ur mages gun to 1second over 10second...and when it comes to pvp..ull die be4 the proc finishes its proc

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    Quote Originally Posted by Yoloswagx View Post
    both proc rate r the same..0.3second for over 3seconds...and 0.5sec over 5seconds...its literally 10shots per proc...complain more and get ur mages gun to 1second over 10second...and when it comes to pvp..ull die be4 the proc finishes its proc

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    What about 3sec proc on staff? Lets say you get pushed and your proc activates....what do you reflect? Nothing, you lose whole proc length while running back to enemy. Same happens if you get stunned.
    Most of bosses in game attacks every 5sec or more...what do you reflect if proc lasts 3secs? Not to mention that staff proc is really hard to trigger on single target.
    Mages cant even use skill properly since ebons weapons & reflection procs released, and now we have both weapons with 3secs proc? Cmon...

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    Quote Originally Posted by Bluehazee View Post
    What about 3sec proc on staff? Lets say you get pushed and your proc activates....what do you reflect? Nothing, you lose whole proc length while running back to enemy. Same happens if you get stunned.
    Most of bosses in game attacks every 5sec or more...what do you reflect if proc lasts 3secs? Not to mention that staff proc is really hard to trigger on single target.
    Mages cant even use skill properly since ebons weapons & reflection procs released, and now we have both weapons with 3secs proc? Cmon...
    i didnt mention staff...im literally referring to the gun and bow...

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    Man I'm glad I quit mage to be a warrior coz mages really needs some good buff.mages and warrs totally rely on procs but for rogues they don't even need a proc based weapon to do humongous damage in fact they have op damage.so buff mages weap if possible.
    Just my opinion no hate pls ty.


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    @Cinco/Dev

    Can you please add more damage and remove debuff (Or just make it effective even if we are debuff; ex: effective enough to kill sorcerer who spawn debuff star in mauso, that would compensate the lost of effectiveness we have by using new wep compare to when we where using ebon aegis...) when Skull-Dozer sword proc, as i am thinking of staying with sword,
    New revised aegis proc doesn't look MORE op than ebon aegis at all even if you said you where nerfing ebon aegis cuz new arc wep should be more op than the 71 ones, thank you for considerate this idea

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    Quote Originally Posted by Gamegrog View Post
    Man I'm glad I quit mage to be a warrior coz mages really needs some good buff.mages and warrs totally rely on procs but for rogues they don't even need a proc based weapon to do humongous damage in fact they have op damage.so buff mages weap if possible.
    Just my opinion no hate pls ty.


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    Yeah, mages and warriors rely on procs, hope the Aegis and Gun get a good proc this time, but it seems that this will not happen


    Just hope to Dev Team solve this problems


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