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Thread: Mythical Bow need a DMG nerf & Rhino need tweak!

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    Senior Member Waug's Avatar
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    Quote Originally Posted by MageFFA View Post
    You're legitimately taking rhino as a class that should only be used in support with no chances of gaining kills. For starters rhinos aren't even good at supporting teams in endgame. What is a measly 30 damage and 5 armor going to do to 14k damage and 3k armor? Riddle me that. The last time rhinos were a good supporting class was in 40 where the stats actually meant something.

    1* Again. You wrote this post yet you still can't come to grasp that touching redemption is still Nerfing the class? Have i not said there has already been 3 previous nerfs towards redemption? How hard is it to understand that without sets that can be easily exploited rhinos are considerably garbage? Honor proves it and the past does also. I did rhino from L.5-71 during 76 and 77 cap. 71 was damn near endgame as it is. They couldn't tank, they couldn't offer good team support, amd better yet they were just as easy to kill as aiming for a sharp mage. I did 56 Glyphic strongman rhino, and that couldn't kill anything 56 related but birds. 61 demonic mace rhinos lost to 56s. 66 rhinos couldn't kill 61s. 85 rhino was the worst of the the classes yet i seen nobody complaining about it then.

    2* What damage tweaks could you do? That x2 damage multiplier that you and gotenks keeps talking about is nothing more than combo damage. It's no different than beck stomp or shatter blast. Just because a class is labeled as tank or support doesn't mean it shouldn't have the ability to gain kills. The entire game revolves around using the best gear available for your class so why do you continue to blame this on rhinos? From my time doing rhino back then, mind you rhinos have never been buffed but has been nerfed 3 times, i racked up a neg KDR from 61-71 then 85-105. Rhinos didn't become a viable class until Cinco had given them a boost towards their set in 100 cap.

    3* What exactly can you do that would help rhino? Like make them useful in honor PvP. They have the lowest HP on the game. Their tanking ability is sub par when next to bears. Their heal cooldown is 2 seconds too long, they only have 3 attack skills, 4 if you include rhino might that does no damage, 2 once you take into consideration that redemption became a useless skill after the 3rd nerf, 1 when you consider that charge could only correlate with redemption for combo damage. That leaves you with Holy Tempest. So please tell me how you of all people are supposed to fix a class that I've played since it's launch. The minute thr armor value on mythic sets is increased to match damage step for step is the day rhinos cease to be useful in endgame.

    4* Play honor against a rhino in both 100 and elite set then respond back to this post.
    I didn't say rhino should not be able to kill, I said "nuke", A tanking class shouldn't be able to nuke, get your thing straight first.
    Now you still didn't answer my question. I WANT THE ANSWER FIRST right now, no need your long posts, just answer my question that you denied ever since.

    Whatever your logic is but that doesn't mean Rhino should be doing what it does in the MOST POPULAR & DEDICATED, hardcore and ever changing pvp level that is ENDGAME about that two hit kills that I mentioned many times.

    I'm just literally confused about what pvp level you do with rhino, if I know then I can come up with something that can balance things, if that is your purpose.
    WHAT IS YOUR RHINO PVP LEVEL THAT YOU PLAY? make it clear first.
    Last edited by Waug; 01-14-2020 at 09:26 AM.

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