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    Quote Originally Posted by TzatOps View Post
    + Removed 'damage reflection' from Level 76 Arcane Weapon procs.
    + Buffed the Death Engine Battleaxe proc to include an aura that damages enemies, increases Mana regeneration and hastens the Warrior's cast times.
    + Buffed the Death Engine Aegis proc to give the Warrior 300% damage in PvE (50% in PvP), increased Strength and Critical Hit chance.
    + Buffed the Death Engine Daggers proc to include an aura that damages enemies, increases Movement Speed, Damage and Health regeneration.
    + Buffed the Death Engine Bow weapon's chance to proc and increased proc duration to 6 seconds (target DOT is not changed).
    + Buffed the Death Engine Staff weapon proc duration to 6 seconds and replaced 'reflection' with Damage, Health regeneration and Crit chance.
    + Buffed the Death Engine Rifle weapon proc duration to 6 seconds and increased the amount of damage done to targets in both PvE and PvP.

    (followup patch - axe aura was missing)
    + Fixed the Death Engine Battleaxe damage aura.
    WOW ...BEST... ****ING... UPDATE ... I'm glad u guys are listening to the pvp community



    Excuse my language

    Sent from my SM-N976V using Tapatalk

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    I tested staff. I see x3.5dmg and +50%crit buff but hp regen doesn't do much. Would appreciate if you change it to x2 hp like old staff had. I got rid of 1k armor points in last days because of reflection proc mechanic....at least i wont have to redo my whole gear (spent a fortune) if you do this....

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    Quote Originally Posted by Bluehazee View Post
    I tested staff. I see x3.5dmg and +50%crit buff but hp regen doesn't do much. Would appreciate if you change it to x2 hp like old staff had. I got rid of 1k armor points in last days because of reflection proc mechanic....at least i wont have to redo my whole gear (spent a fortune) if you do this....
    the skratch staff heal process is very weak please make it heal like ebon staff beal .......regen heal is bad

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