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Thread: Lock re-awakening

  1. #21
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    Quote Originally Posted by ThreadPolice View Post
    -1, it’ll lead to extremely OP gears.. also, this won’t be fair to the F2P players, because I assume you want to lock it for an X amount of plat.

    This thread has been made before, no need to remake it every 2 weeks.. ty
    He didn't mean lock 1 slot turn by turn but lock all the slots just like you put your items to favorite and they can't be traded or sold.

  2. #22
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    Quote Originally Posted by Xyv.io View Post
    He didn't mean lock 1 slot turn by turn but lock all the slots just like you put your items to favorite and they can't be traded or sold.
    Sir, he edited the post later, after I commented this.

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    From my understanding, you want to have a sort of system.

    1.)When you awaken your gear, let’s say you awaken your weapon and you get 100% gold loot, so you “Favorite/Heart” that awaken.

    2.)But you want to keep testing your luck and you spend 50 awakening kits and get 20% gold loot out of those 50 kits you opened.

    3.)So you go back to the awaken you previously “heart/Favorited” which was the 100% gold loot.

    If this is the case, I can’t +1/-1 this idea. It’s not a bad idea but not a good idea either. In my opinion, we should leave awakening system as it is. It’s bad enough he actually have the “Awakening System” implemented in the game. Just my thoughts on your topic.


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    Senior Member Shocan's Avatar
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    Quote Originally Posted by Twonx View Post
    Well, I was not rushing. Don't come back crying because you re-awakened something OP by mistake...

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    If you jumped right into awakening you obviously weren't going slow. Take a look at the item then awaken. I've made the mistake before, but I'm not "crying." Own your mistake and move on, no real reason to lock item awakes, they're fine. Just slow down.

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    Quote Originally Posted by Shocan View Post
    If you jumped right into awakening you obviously weren't going slow. Take a look at the item then awaken. I've made the mistake before, but I'm not "crying." Own your mistake and move on, no real reason to lock item awakes, they're fine. Just slow down.
    Well, I dissagre with you. There are several reasons for locking it.

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    +1 we need this implemented in game. I myself have extremely rare awakes that are irreplaceable in my eyes.

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    Locking slots with a specific awake during awakening is a good thing but it all depends on how it is implemented. There are many games that has this feature but I think the best implementation of it is in TERA where F2P can farm the ingredients that is used to lock the slot and P2W can pay for it.

    The real question is dude can STS be Fair when it comes to make money?

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    I had asked this a long time ago as a favourite options to lock awakenings but dev had said that the current favourite system is working as it intended. i.e. they wont lock the awakens when your item is on favourite list.

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    Big no to locking awakenings/per slot. Already a big disparity in the game, don't need more of it.
    +1 to enable something similar to favorite option, which won't allow an item to be reawakened just for the sake of those accidental re-awaken x-clicks
    -I am not AFK, I just have arcane ping-

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    Quote Originally Posted by Verbie View Post
    +1 Even if it creates OP gear we have the choice to buy or not buy, just like IRL.
    Then you will be underpowered. You will not be able to keep up in PvE because gear is not up to par, PvP will be a lot harder because others spam the current meta. Everything, especially in an MMO are very fragile. If it is upset, it can render the game unfixable. (More than it already is.)

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