Honor PvP is still busted and lack luster in 30-40 because of one certain OP class and weak stats on sets. If a mage nerf is never going to happen, which i have alwaya expected since it's the most protected class in the game, then Hit% on Mage honor needs to be set at 94-95 maximum, Bears set needs to be at 90-92, and Archer needs to be at 100-105. This is allow each class to compete equally with each other, meaning birds and bears because mages stomps both at 35, then I'd buff the damage on Archer and Rhinos weapon by a little, say 12%, and give L.30 Honor set at least 8+ mana regen on amulet. 9 total mana is not enough for a pure Int mage. At best it should be 12 or 15 to fit the continuity for what a old voodoo mage once possessed.
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