The never ending map... next time we are going for 400.
Psycho desperate people
The never ending map... next time we are going for 400.
Psycho desperate people
Last edited by Jewelsofjane; 09-19-2012 at 10:47 PM.
Dang that's insane, I wish I was that good lol
Is it FFA?
When the sky falls, when it crumbles,
we will stand tall, and face it all together.
Ctf should be FFA.... By what the game is!
Get the flag....
Get it home....
Kills don't mean a thing! It's all about the flag!
Hi hi!
Kills for pvp? It said you are in team blue and got 10 kills.
@beanmachine I still don't properly understand this. Anyone explain?
Lol, I have a feeling Rush was sitting outside of the spawn entrance, not spawn killing but just outside the spawn room^^.
Maybe I'm wrong, and it just happened to be like this. Unity and Revelations match for guild wars in the finals lasted 2 and a half hours and Dolloway only had like 150-160 kills. (without staying at the entrance room).
So... Its ctf, you can either go for flag or kill the people doing it... Thats how you get alot of ctf kills.
I can honestly say that he wasnt. Others will back me up on this. It is the map that makes this happen. Spawning happens in 3 different places, it isnt in a room like other maps, and you have to go through the spawn areas to get to the flag. It is so difficult to flag that it takes a very long time to end the game. The last time we played this map we played for 2 hours and ended it at 4-1 because everyone got tired. Rush had about 230 kills that time. He even logged out maybe 3 times to switch teams so that teams would have an even number. If you will notice oneshotfury had 230 kills and a couple of us had 100+ The only people that never logged out was oneshot that I know of. Everyone else came and went. Everyone dies alot though, and Im not sure if I even came out positive.
Chances are the difference is that during the tourney, the guilds had their top pvp players playing the entire time. This game top players came in, but people came and went. Sometimes the teams were stacked, sometimes they werent.
lol come play this map with us, you will totally see why we call it the never ending map.
yes, kills dont count against the score, but it keeps your opponent from flagging. The problem with this map is that it is pretty much one hall(with a couple on the sides but end up having the same outcome) and both entire teams always meet in the middle and it just becomes tons of massive team battles with mulptle kills and revs.
Last edited by Jewelsofjane; 01-08-2012 at 01:18 PM.
Anyone is gonna talk about the 362 kills?? Lol
SebastiaaNL 67 mage, IlikePvP 66 bird, DutchTwinkk 56 bear, NoobzGtfo 44 bird, BoomFear 35 mage, moneymakerrr 11 merchant
Proud member of Influence!
Wait which map is it?
Regaurdless its impressive, just wondering
Played Rushorgtfo and he's awesome at pvp
Good bear helping also.....plays round up
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