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Thread: 362 kills, 1 game, 2 hours

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    Forum Adept Jewelsofjane's Avatar
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    Default 362 kills, 1 game, 2 hours

    The never ending map... next time we are going for 400.
    Psycho desperate people
    Last edited by Jewelsofjane; 09-19-2012 at 10:47 PM.

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    Banned Elyseon's Avatar
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    Dang that's insane, I wish I was that good lol

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    Senior Member javier995's Avatar
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    Is it FFA?
    http://i1204.photobucket.com/albums/bb418/javier995/132ba71b.jpg
    When the sky falls, when it crumbles,
    we will stand tall, and face it all together.

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    Senior Member Wretch's Avatar
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    Ctf should be FFA.... By what the game is!


    Get the flag....



    Get it home....




    Kills don't mean a thing! It's all about the flag!
    Hi hi!

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    Luminary Poster Skeletonlord's Avatar
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    Kills for pvp? It said you are in team blue and got 10 kills.

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    Senior Member Beanmachine's Avatar
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    Quote Originally Posted by Skeletonlord View Post
    Kills for pvp? It said you are in team blue and got 10 kills.
    Thats the flags, kills are on the right underneath.

    Proud Member of AEO (PL) and Sparkling Pwnies (SL)!

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    Luminary Poster Skeletonlord's Avatar
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    @beanmachine I still don't properly understand this. Anyone explain?

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    Senior Member akfury's Avatar
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    Quote Originally Posted by Skeletonlord View Post
    @beanmachine I still don't properly understand this. Anyone explain?
    Ah I get you it means that there were ten flags captured its Ctf

  10. #9
    Tournament & Ladder Leader XghostzX's Avatar
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    Lol, I have a feeling Rush was sitting outside of the spawn entrance, not spawn killing but just outside the spawn room^^.

    Maybe I'm wrong, and it just happened to be like this. Unity and Revelations match for guild wars in the finals lasted 2 and a half hours and Dolloway only had like 150-160 kills. (without staying at the entrance room).

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    Junior Member lionblaze149's Avatar
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    So... Its ctf, you can either go for flag or kill the people doing it... Thats how you get alot of ctf kills.

  12. #11
    Forum Adept Jewelsofjane's Avatar
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    Quote Originally Posted by XghostzX View Post
    Lol, I have a feeling Rush was sitting outside of the spawn entrance, not spawn killing but just outside the spawn room^^.

    Maybe I'm wrong, and it just happened to be like this. Unity and Revelations match for guild wars in the finals lasted 2 and a half hours and Dolloway only had like 150-160 kills. (without staying at the entrance room).
    I can honestly say that he wasnt. Others will back me up on this. It is the map that makes this happen. Spawning happens in 3 different places, it isnt in a room like other maps, and you have to go through the spawn areas to get to the flag. It is so difficult to flag that it takes a very long time to end the game. The last time we played this map we played for 2 hours and ended it at 4-1 because everyone got tired. Rush had about 230 kills that time. He even logged out maybe 3 times to switch teams so that teams would have an even number. If you will notice oneshotfury had 230 kills and a couple of us had 100+ The only people that never logged out was oneshot that I know of. Everyone else came and went. Everyone dies alot though, and Im not sure if I even came out positive.

    Chances are the difference is that during the tourney, the guilds had their top pvp players playing the entire time. This game top players came in, but people came and went. Sometimes the teams were stacked, sometimes they werent.

    lol come play this map with us, you will totally see why we call it the never ending map.

    Quote Originally Posted by lionblaze149 View Post
    So... Its ctf, you can either go for flag or kill the people doing it... Thats how you get alot of ctf kills.
    yes, kills dont count against the score, but it keeps your opponent from flagging. The problem with this map is that it is pretty much one hall(with a couple on the sides but end up having the same outcome) and both entire teams always meet in the middle and it just becomes tons of massive team battles with mulptle kills and revs.
    Last edited by Jewelsofjane; 01-08-2012 at 01:18 PM.

  13. #12
    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by Jewelsofjane View Post
    I can honestly say that he wasnt. Others will back me up on this. It is the map that makes this happen. Spawning happens in 3 different places, it isnt in a room like other maps, and you have to go through the spawn areas to get to the flag. It is so difficult to flag that it takes a very long time to end the game. The last time we played this map we played for 2 hours and ended it at 4-1 because everyone got tired. Rush had about 230 kills that time. He even logged out maybe 3 times to switch teams so that teams would have an even number. If you will notice oneshotfury had 230 kills and a couple of us had 100+ The only people that never logged out was oneshot that I know of. Everyone else came and went. Everyone dies alot though, and Im not sure if I even came out positive.

    Chances are the difference is that during the tourney, the guilds had their top pvp players playing the entire time. This game top players came in, but people came and went. Sometimes the teams were stacked, sometimes they werent.

    lol come play this map with us, you will totally see why we call it the never ending map.

    yes, kills dont count against the score, but it keeps your opponent from flagging. The problem with this map is that it is pretty much one hall(with a couple on the sides but end up having the same outcome) and both entire teams always meet in the middle and it just becomes tons of massive team battles with mulptle kills and revs.
    Sorry, jeez, heh.... my fault I didn't realize it was a different map. I'll pay more attention next time. But Idk about playing in one of these games, don't know if want to invest that much time over it xD

  14. #13
    Forum Adept Jewelsofjane's Avatar
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    Quote Originally Posted by XghostzX View Post
    Sorry, jeez, heh.... my fault I didn't realize it was a different map. I'll pay more attention next time. But Idk about playing in one of these games, don't know if want to invest that much time over it xD
    Its cool. I never even knew this map even existed until a couple weeks ago. Its called forest castle.. or something like that lol idk. You dont have to stay the whole time. Most people dont lol just come and check it out. Its freaking crazy how hard it is.

  15. #14
    Senior Member Register's Avatar
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    Quote Originally Posted by Jewelsofjane View Post
    Its cool. I never even knew this map even existed until a couple weeks ago. Its called forest castle.. or something like that lol idk. You dont have to stay the whole time. Most people dont lol just come and check it out. Its freaking crazy how hard it is.
    I remember a thread asking if anybody actually finished a forest castle game! Lol 2 hours, thats insane!
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    Quote Originally Posted by Jewelsofjane View Post
    I can honestly say that he wasnt. Others will back me up on this. It is the map that makes this happen. Spawning happens in 3 different places, it isnt in a room like other maps, and you have to go through the spawn areas to get to the flag. It is so difficult to flag that it takes a very long time to end the game. The last time we played this map we played for 2 hours and ended it at 4-1 because everyone got tired. Rush had about 230 kills that time. He even logged out maybe 3 times to switch teams so that teams would have an even number. If you will notice oneshotfury had 230 kills and a couple of us had 100+ The only people that never logged out was oneshot that I know of. Everyone else came and went. Everyone dies alot though, and Im not sure if I even came out positive.

    Chances are the difference is that during the tourney, the guilds had their top pvp players playing the entire time. This game top players came in, but people came and went. Sometimes the teams were stacked, sometimes they werent.

    lol come play this map with us, you will totally see why we call it the never ending map.

    yes, kills dont count against the score, but it keeps your opponent from flagging. The problem with this map is that it is pretty much one hall(with a couple on the sides but end up having the same outcome) and both entire teams always meet in the middle and it just becomes tons of massive team battles with mulptle kills and revs.
    Woah buddy, that's a lot there.
    It's just a game. (Inside a game.)

  17. #16
    Senior Member Imsebastiaanl's Avatar
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    Anyone is gonna talk about the 362 kills?? Lol
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    Banned Elyseon's Avatar
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    Wait which map is it?
    Regaurdless its impressive, just wondering

  19. #18
    Senior Member Zerious's Avatar
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    impressive, kinda... I would've gotten bored after a while so i'm impressed by that...
    Expert pvp builder and tester, horrible execution XD
    Quote Originally Posted by Register View Post
    I was trying to be optimistic. Thanks for eating my fries.

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    Forum Adept superme's Avatar
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    Played Rushorgtfo and he's awesome at pvp

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    Member cjackyo's Avatar
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    Good bear helping also.....plays round up

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