Honor is comparable to classic PvP because it isn't sporadic two shot-kills, and because it takes a fair amount of skill to excel in. On top of that, debuff timing is actually necessary to get kills in solos and team fights. None of this matters in Mythic PvP because debuffs are literally useless because of disproportionate stats. The only thing that matters in Mythic PvP is who lands their damage abilities first (blast, fire, etc), lol.
Maybe one day new gear will recreate the feel of "classic PvP," but until then, honor is close enough for what it is.
As for a comparison between the two, it's apples and oranges. Mythic PvP feels like PvE versus a player opponent - you die so fast and there's no need for perfectly timed combos. It's definitely not comparable to honor, let alone anything of the past.
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